A dragon is a reptile-like creature, usually winged, with magical or unusual abilities.
A dragon has the following features.
d12 Hit Die.
Base attack bonus equal to total Hit Dice (fast progression).
Good Fortitude, Reflex, and Will Saves.
Skill points equal to 6 + Intelligence modifier (minimum 1) per Hit Die. The following are class skills for dragons: Appraise, Bluff, Climb, Craft, Diplomacy, Fly, Heal, Intimidate, Knowledge (all), Linguistics, Perception, Sense Motive, Spellcraft, Stealth, Survival, Swim, and Use Magic Device.
Traits: A dragon possesses the following traits (unless otherwise noted in a creature's entry).
Darkvision 60 feet and Low-Light
Immunity to magic sleep effects and paralysis effects.
Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry.
Proficient with no armor.
Dragons breathe, eat, and sleep.
The Worlds of Mankind is owned and created by Mark John Goodwin
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
System and the d20 System logo are trademarks of Wizards of
the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.