Perequisites
Some feats have
prerequisites. Your character must have the indicated ability score, class feature,
feat, skill, base attack bonus, or other quality designated in order to select
or use that feat. A character can gain a feat at the same level at which he or
she gains the prerequisite.
A character can't use a feat if he or she has
lost a prerequisite.
Types
of Feats
Some feats are general, meaning that no special rules govern them as a group. Others are item creation feats, which allow spellcasters to create magic items of all sorts. A metamagic feat lets a spellcaster prepare and cast a spell with greater effect, albeit as if the spell were a higher spell level than it actually is.
Fighter
Bonus Feats
Any feat designated as a fighter feat can be selected as a fighter's bonus feat. This designation does not restrict characters of other classes from selecting these feats, assuming that they meet any prerequisites.
Feat
Descriptions
Here is the format for feat descriptions.
Feat
Name (Type of Feat)
Prerequisite: A minimum ability score, another feat or feats, a minimum
base attack bonus, a minimum number of ranks in one or more skills, or a class
level that a character must have in order to acquire this feat. This entry is
absent if a feat has no prerequisite. A feat may have more than one prerequisite.
Benefit: What the feat enables the character ("you" in the feat
description) to do. If a character has the same feat more than once, its benefits
do not stack unless indicated otherwise in the description.
In general, having
a feat twice is the same as having it once.
Normal: What a character who does not have this feat is limited to or restricted
from doing. If not having the feat causes no particular drawback, this entry is
absent.
Special: Additional facts about the feat that may be helpful when you decide whether to acquire the feat.
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