Eos

To Greek Gods

Eos is a Titaness and the goddess of the dawn, who rose each morning from her home at the edge of the Oceanus.Eos

Eos consorted with the war god Ares and was thereupon cursed with unsatisfiable sexual desire by the jealous Aphrodite. This caused her to abduct a number of handsome young men, most notably Cephalus, Tithonus, Orion and Cleitus. The good-looking Cleitus was made immortal by her. She also asked for Tithonus to be made immortal, but forgot to ask for eternal youth, which resulted in him living forever as a helpless old man.

Eos had two sons, Memnon and Emathion. Memnon fought among the Trojans in the Trojan War and was slain. After Memnon's death, Zeus was moved by Eos' tears and granted him immortality.

Eos (Elder Titan)
Colossal outsider (Extraplanar)
Hit Dice 70d8+700 (1,015 hp)
Initiative +0
Speed 150 ft.
AC 58 (-8 size, +32 natural, +24 insight)
Base Attack/Grapple +70/+104
Attack Colossal +5 warhammer +87 (4d8+30/19-20 (+2d6 on critical hit)) melee; or Colossal +5 javelin +70 (2d10+22/19-20) ranged
Full Attack Colossal +5 warhammer +87/+82/+77/+72 (4d8+30/19-20 (+2d6 on critical hit)) melee; or Colossal +5 javelin +70/+65/+60/+55 (2d10+22/19-20) ranged
Space/Reach 30 ft./30 ft.
Special Attacks Spell-like abilities, spells
Special Qualities DR 20/epic, SR 40
Saves Fort +47, Ref +37, Will +50
Abilities Strength 45, Dexterity 10, Constitution 31, Intelligence 33, Wisdom 37, Charisma 26
Skills Concentration +83, Craft (any five) +45, Decipher Script +84, Diplomacy +45, Gather Information +87, Intimidate +56, Jump +90, Knowledge (all) +66, Listen +86, Sense Motive +86, Speak Language (any five), Spellcraft +90, Spot +86
Feats Blind-Fight, Cleave, Combat Expertise, Great Cleave, Improved Critical (warhammer), Improved Critical (javelin), Improved Sunder, Power Attack, Silent Spell, Still Spell, Weapon Focus (warhammer), Weapon Focus (javelin)
Epic Feats Automatic Silent Spell (0- through 9th level spells), Automatic Still Spell (0- through 9th level spells), Devastating Critical (warhammer), Epic Spellcasting, Epic Weapon Focus (warhammer), Epic Weapon Focus (javelin), Overwhelming Critical (warhammer), Polyglot
Climate/Terrain Mount Olympus
Organization Solitary
Challenge Rating 30
Treasure Standard
Alignment Neutral Good
Advancement 71-140 HD (Colossal)

Combat

Spell-Like Abilities At will-alter self, analyze dweomer, commune with nature, cure critical wounds, eyebite, freedom of movement, fly, fog cloud, produce flame, protection from energy, read magic, remove curse, sanctuary, sending, speak with animals, soften earth and stone, speak with plants, summon monster VI, greater teleport, wind wall;

3/day-antilife shell, astral projection, contact other plane, greater dispel magic, greater scrying, invisibility purge, plane shift.

Caster level 29th; save DC 18 + spell level. The save DCs are Charisma-based.

Spells Mnemosyne can use arcane spells as a 29th-level wizard or divine spells as a 29th-level cleric, from the cleric list and from the Light and Creation domains. She will also possess the knowledge of at least three epic spells and the means by which to develop them, though he may not have done so himself.

An Mnemosyne's natural weapons are treated as epic for the purpose of overcoming damage reduction.

To Greek Gods

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