| Ptah is one of the ancient Egyptian creator-gods. His cult was based
in Memphis. Based on New Kingdom tomb paintings.
Date 19:37, 20 December 2007 (UTC) Author Jeff Dahl
is the god of knowledge and science, Ptah is often viewed as the god of artists
and designers. While the two gods have much in common (neither of them is related
to any of the other gods, for instance), there are important differences. An
architect planning a pyramid depends on Thoth
for the mathematics to build it and calls upon Ptah for the inspiration that
will make it a work of art.
In his true form, Ptah
appears as a shaven-headed man with jet black skin. In his eyes is the fire
of creativity that is the inspiration of all artists. Just as Thoth's
priests claim that he created the universe, so, too, do Ptah's priests exert
their claim to the founding waters.
Ptah is a clever and dynamic god with a great love of art and beauty. He smiles upon craftsmen who produce works of great quality and will sometimes (5%) assure that such persons receive the recognition they deserve.
Duties of the Priesthood
Priests of Ptah are expected to be artists and scholars. As such, they must always take the artistic ability non-weapon proficiency. Individual Dungeon Masters may allow players to substitute skills like dancing or pottery for this slot if the character is clearly an artist and not just "another potter". In the eyes of many of his faithful, Ptah is considered to be the creator of the universe
Rich Redman, Skip Williams, James WyattPTAH
Ptah is a mysterious creator
deity, related to the rest of the Pharaonic pantheon only by marriage (to Re-Horakhtys
daughter Bast), not by birth. He appears as a small man with black skin like
polished marble and large black eyes filled with stars. Legends suggest that
Ptah existed before even Re and Apep, and that he may have created themand
even other gods in other pantheons. Despite his marriage to Bast, he remains
aloof from the struggles and rivalries of the Pharaonic pantheon, spending his
time wandering the vast expanses of the planes.
Ptahs law is the
order of the universe. Everything has a place in the cosmic scheme, and everything
fits together to work for a purpose that is beyond mortal understanding. Ptah
may have set this intricate cosmic machinery in motion, and it seems quite likely
that he is the only one who knows its purpose or eventual result. His followers
generally act as though theyre in on the secret, but certainly none of
them know as much as Ptah himself. Mortals can simply do their best to fill
the part theyre supposed to play, not overstepping their place or spreading
disorder in the well-ordered world.
Ptah has few clerics, and
he is not widely worshiped even among the pantheon as a whole. His priests defy
common Pharaonic practice by
wearing black vestments adorned with glittering white stars, though males still
shave their heads in accordance with tradition. They emulate their deity by
exercising their god-given creativity in arts or crafts, traveling widely, and
striving to maintain order. Ptah has both male and female clerics.
Ptahs temples tend to be small but elaborate structures, usually built in remote locations. Their ceilings are commonly decorated with images of the night sky full of stars.
|Cleric 20/Transmuter 20|
|Hit Dice||20d8+200 (outsider) plus 20d8+200 (Clr) plus 20d4+200 (Tra) (1,000 hp)|
|Initiative||+13 (+9 Dexterity, +4 Improved Initiative)|
|AC||71 (+9 Dexterity, +15 divine, +28 natural, +9 deflection)|
|Attacks||+5 ghost touch lawful spell storing heavy mace +69/+64/+59/+54 melee; or spell +64 melee touch or +64 ranged touch|
|Damage||+5 ghost touch lawful spell storing heavy mace 1d8+18/×2 or by spell|
|Face/Reach||5 ft. by 5 ft./5 ft.|
|Special Attacks||Domain powers, salient divine abilities, spell-like abilities, turn undead 16/day.|
|Special Qualities||Divine immunities, fire immunity, DR 50/+4, spontaneous casting of divine spells, understand, speak, and read all languages and speak directly to all beings within 15 miles, remote communication, godly realm, teleport without error at will, plane shift at will, familiar (bats and owls), SR 47, divine aura (1,500 ft., DC 34).|
|Saves||Fort +57, Ref +56, Will +62.|
|Abilities||Strength 28, Dexterity 29, Constitution 30, Intelligence 36, Wisdom 40, Charisma 28.|
+48, Balance +36, Concentration
+85, Craft (painting) +88, Craft
(pottery) +88, Craft (sculpture) +88, Diplomacy
+66, Heal +70, Intuit
Direction +70, Jump +46, Knowledge
(arcana) +88, Knowledge
(geography) +88, Knowledge
(local) +88, Knowledge
(the planes) +88, Knowledge
(religion) +88, move
silently +54, Scry +88, Search
+48, Sense Motive +50, Spellcraft
+88, Spot +50, Tumble
+46, Wilderness Lore +70.
*Always receives a 20 on checks.
|Feats||Craft Wondrous Item, Divine Vengeance, Dodge, Empower Spell, Endurance, Enlarge Spell, Combat Expertise, Extend Spell, Extra Turning, Greater Spell Focus (Transmutation), Greater Spell Penetration, Heighten Spell, Improved Initiative, Maximize Spell, Mobility, Persistent spell, Scribe Scroll, Silent Spell, Spell Focus (Transmutation), Spell Mastery, Spell Penetration, Spring Attack, Still Spell, Superior Expertise, Whirlwind Attack.|
|Divine Immunities||Ability damage, ability drain, acid, cold, death effects, disease, disintegration, electricity, energy drain, mind-affecting effects, Paralysis, poison, sleep, stunning, transmutation, imprisonment, banishment.|
|Salient Divine Abilities||Arcane
Metamagic (quicken wizard spells), Banishing Gaze,
Greater Object, Create
Domain (Law), Extra
Sense Enhancement (see ethereal),
Energy Immunity (fire), Extra
Energy Immunity (sonic), Free
Energy Resistance (sonic), Instant Move, Know
of Truth, Stride.
Unique ability, described below.
|Domain Powers||Cast conjuration (creation) spells at +2 caster level; cast divination spells at +1 caster level; cast law spells at +1 caster level; 20 rounds/day freedom of movement.|
|Spell-Like Abilities||Ptah uses these abilities as a 25th-level caster, except for divination spells and law spells, which he uses as a 26th-level caster, and conjuration (creation) spells, which he uses as a 27th-level caster. The save DCs are 34 + spell level. astral projection, calm emotions, clairaudience/clairvoyance, create food and water, create water, detect secret doors, detect thoughts, dictum, dimension door, discern location, dispel chaos, divination, expeditious retreat, find the path, fly, foresight, genesis, heroes feast, hold monster, legend lore, locate object, magic circle against chaos, major creation, minor creation, minor image, orders wrath, permanent image, phase door, protection from chaos, shield of law, summon monster IX (as law spell only), teleport without error, true creation, true seeing.|
Cleric Spells/Day (Levels
015): 6/10/10/10/ 9/9/8/8/7/7/3/3/2/2/2/2; base DC = 27 + spell level,
31 + spell level for transmutation spells.
Wizard Spells/Day (Levels
013): 5/9/8/8/8/8/7/7/7/7/2/ 2/2/2; base DC = 25 + spell level, 29
+ spell level for transmutation spells. Prohibited schools: Enchantment and
Banishing Gaze (unique
salient divine ability):
Ptah can force a creature onto another plane (as with the spell plane
with a gaze attack. The attack has a range of 30 feet and counts as an attack
action. A Will save
(DC 29) negates the effect.
As an intermediate deity,
Ptah automatically receives a die result of 20 on any check. He treats a 1 on
a saving throw or attack roll normally and not as an automatic failure. He is
Senses: Ptah can
touch, smell, see, and hear at a distance of fifteen miles. His vision extends
into the Ethereal
Plane as well. As a standard action, he can perceive anything
within fifteen miles of his worshipers, holy sites, objects, or any location
where one of his titles or name was spoken in the last hour. He can extend his
senses to up to ten locations at once. He can block the sensing power of deities
of his rank or lower at up to two remote locations at once for 15 hours.
Portfolio Sense: Ptah
is aware of any acts of craft or creation the instant they begin and fifteen
weeks into the past.
Automatic Actions: Ptah
can use any Craft skill, even those he has
no ranks in, as a free action if the DC for the task is 25 or lower. He can
perform up to ten such free actions each round.
Create Magic Items:
Ptah can create any magic item, as long as the items market price
does not exceed 200,000 gp.
To Egyptian Gods
The Worlds of Mankind is owned and created by Mark John Goodwin
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