Rhea Titan Elder

To Greek Gods

greek border

Cybele with her traditional attributes (cornucopia, lion and crown in the shape of city walls). The face is an individualized portrait of Roman woman, probably of a high status. Roman marble, ca. 50 AD.
Cybele with her traditional attributes (cornucopia, lion and crown in the shape of city walls). The face is an individualized portrait of Roman woman, probably of a high status. Roman marble, ca. 50 AD.

Rhea is a Mother goddess she symbolized fertility, in which her influence extended over plants, animals, and humans. She also controlled the varying seasons, caused products of the soil to flourish, and even protected men in battle.

She became the wife of Cronos and gave birth to the Olympian gods. After Cronos swallowed Hestia, Hera, Demeter, Hades, and Poseidon, she saved Zeus by substituting a rock in swaddling clothes. Rhea's anguish over the loss of her first five children was ended when Zeus grew to manhood and led a revolt against Cronus.

In her true form, Rhea is a beautiful woman with a generous figure.

Since Zeus seized his father's throne, Rhea has yielded much of her power and many of her responsibilities to her godly children. Nevertheless, she is still revered as the mother of the gods, and sometimes answers appeals concerning fertility or motherhood. Omens from Rhea generally take the form of dreams.

Symbol

Female face

Duties of the Priesthood

Priests devoted to Rhea must ensure that she is forever honored for her part in installing the Olympian gods. They also perform ceremonies related to the fertility of both man and beast, and will go to any length to aid a mother in need of assistance. Their temples often serve as temporary shelters for orphans, whom they place with loving families that have no children of their own.

Rhea (Elder Titan)
Colossal outsider (Extraplanar)
Hit Dice 70d8+700 (1,015 hp)
Initiative +0
Speed 150 ft.
AC 58 (-8 size, +32 natural, +24 insight)
Base Attack/Grapple +70/+104
Attack Colossal +5 warhammer +87 (4d8+30/19-20 (+2d6 on critical hit)) melee; or Colossal +5 javelin +70 (2d10+22/19-20) ranged
Full Attack Colossal +5 warhammer +87/+82/+77/+72 (4d8+30/19-20 (+2d6 on critical hit)) melee; or Colossal +5 javelin +70/+65/+60/+55 (2d10+22/19-20) ranged
Space/Reach 30 ft./30 ft.
Special Attacks Spell-like abilities, spells
Special Qualities DR 20/epic, SR 40
Saves Fort +47, Ref +37, Will +50
Abilities Strength 45, Dexterity 10, Constitution 31, Intelligence 33, Wisdom 37, Charisma 26
Skills Concentration +83, Craft (any five) +45, Decipher Script +84, Diplomacy +45, Gather Information +87, Intimidate +56, Jump +90, Knowledge (all) +66, Listen +86, Sense Motive +86, Speak Language (any five), Spellcraft +90, Spot +86
Feats Blind-Fight, Cleave, Combat Expertise, Great Cleave, Improved Critical (warhammer), Improved Critical (javelin), Improved Sunder, Power Attack, Silent Spell, Still Spell, Weapon Focus (warhammer), Weapon Focus (javelin)
Epic Feats Automatic Silent Spell (0- through 9th level spells), Automatic Still Spell (0- through 9th level spells), Devastating Critical (warhammer), Epic Spellcasting, Epic Weapon Focus (warhammer), Epic Weapon Focus (javelin), Overwhelming Critical (warhammer), Polyglot
Climate/Terrain Mount Olympus
Organization Solitary
Challenge Rating 30
Treasure Standard
Alignment Neutral Good
Advancement 71-140 HD (Colossal)

Combat

Spell-Like Abilities At will-alter self, analyze dweomer, commune with nature, cure critical wounds, eyebite, freedom of movement, fly, fog cloud, produce flame, protection from energy, read magic, remove curse, sanctuary, sending, speak with animals, soften earth and stone, speak with plants, summon monster VI, greater teleport, wind wall;

3/day-antilife shell, astral projection, contact other plane, greater dispel magic, greater scrying, invisibility purge, plane shift.

Caster level 29th; save DC 18 + spell level. The save DCs are Charisma-based.

Spells Rhea can use arcane spells as a 29th-level wizard or divine spells as a 29th-level cleric, from the cleric list and from the Fertility and Protection domains. She will also possess the knowledge of at least three epic spells and the means by which to develop them, though he may not have done so himself.

An Mnemosyne's natural weapons are treated as epic for the purpose of overcoming damage reduction.

greek border

To Greek Gods

The Worlds of Mankind is owned and created by Mark John Goodwin

The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

‘d20 System’ and the ‘d20 System’ logo are trademarks of Wizards of the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.