Amphitrite

To Greek Gods

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amphitriteSebastiano Ricci (1659–1734) Title Neptune and Amphitrite Date between 1691 and 1694

The queen of the sea the daughter of Oceanus and Tethys . When the sea god Poseidon wanted her as his bride, she declined the honor and hid from him in the Ocean. A dolphin not only located her, but also brought her back to him, and he married her. The dolphin was awarded a place in heaven. Their son is the fish-man Triton.

Amphitrite is often together with her consort, riding in a chariot pulled by sea creatures surrounded by Tritons. She is respected and honoured by seafarers. Despite her unpredictability and wildness, she is remarkably constant and faithful to Poseidon. Unlike other godly spouses, she respects and loves her husband's other children

She has the pincers of lobsters attached to her temples

Aligment: Chaotic Neutral

Worshipers Aligment: Any (sailors, divers)

Symbol: Conch shell

Amphitrite (Elder Titaness)
Colossal outsider (Extraplanar)
Hit Dice 70d8+700 (1,015 hp)
Initiative +0
Speed 150 ft.
AC 58 (-8 size, +32 natural, +24 insight)
Base Attack/Grapple +70/+104
Attack Colossal +5 warhammer +87 (4d8+30/19-20 (+2d6 on critical hit)) melee; or Colossal +5 javelin +70 (2d10+22/19-20) ranged
Full Attack Colossal +5 warhammer +87/+82/+77/+72 (4d8+30/19-20 (+2d6 on critical hit)) melee; or Colossal +5 javelin +70/+65/+60/+55 (2d10+22/19-20) ranged
Space/Reach 30 ft./30 ft.
Special Attacks Spell-like abilities, spells
Special Qualities DR 20/epic, SR 40
Saves Fort +47, Ref +37, Will +50
Abilities Strength 45, Dexterity 10, Constitution 31, Intelligence 33, Wisdom 37, Charisma 26
Skills Concentration +83, Craft (any five) +45, Decipher Script +84, Diplomacy +45, Gather Information +87, Intimidate +56, Jump +90, Knowledge (all) +66, Listen +86, Sense Motive +86, Speak Language (any five), Spellcraft +90, Spot +86
Feats Blind-Fight, Cleave, Combat Expertise, Great Cleave, Improved Critical (warhammer), Improved Critical (javelin), Improved Sunder, Power Attack, Silent Spell, Still Spell, Weapon Focus (warhammer), Weapon Focus (javelin)
Epic Feats Automatic Silent Spell (0- through 9th level spells), Automatic Still Spell (0- through 9th level spells), Devastating Critical (warhammer), Epic Spellcasting, Epic Weapon Focus (warhammer), Epic Weapon Focus (javelin), Overwhelming Critical (warhammer), Polyglot
Climate/Terrain Tartarus or the Prime Material Plane
Organization Solitary
Challenge Rating 30
Treasure Standard
Alignment Always neutral
Advancement 71-140 HD (Colossal)
amphitrite Amphitrite (1866), by François Théodore Devaulx (1808-1870). North façade of the Cour Carrée in the Louvre palace, Paris.

An Amphitrite's natural weapons are treated as epic for the purpose of overcoming damage reduction.
Combat

Spell-Like Abilities At will-alter self, analyze dweomer, commune with nature, cure critical wounds, eyebite, freedom of movement, fly, fog cloud, produce flame, protection from energy, read magic, remove curse, sanctuary, sending, speak with animals, soften earth and stone, speak with plants, summon monster VI, greater teleport, wind wall;

3/day-antilife shell, astral projection, contact other plane, greater dispel magic, greater scrying, invisibility purge, plane shift.

Caster level 29th; save DC 18 + spell level. The save DCs are Charisma-based.

Spells An Amphitrite can use arcane spells as a 29th-level wizard or divine spells as a 29th-level cleric, from the cleric list and from the Ocean and Herald of the Sea domains. He will also possess the knowledge of at least three epic spells and the means by which to develop them, though he may not have done so himself.

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To Greek Gods

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