Rods

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John William Waterhouse - Magic Circle (1886)

John William Waterhouse - Magic Circle (1886)

Rods are scepterlike devices that have unique magical powers and do not usually have charges. Anyone can use a rod.

Physical Description: Rods weigh approximately 5 pounds.

They range from 2 feet to 3 feet long and are usually made of iron or some other metal. (Many, as noted in their descriptions, can function as Light Maces or clubs due to their sturdy construction.)

These sturdy items have AC 9, 10 hit points, hardness 10, and a break DC of 27.

Activation: Details relating to rod use vary from item to item. See the individual descriptions for specifics.

Special Qualities: Roll d%. A 01 result indicates the rod is intelligent, 02-31 indicates that something (a design, inscription, or the like) provides a clue to its function, and 32-100 indicates no special qualities. Intelligent items have extra abilities and sometimes extraordinary powers and special purposes.

Rods with charges can never be intelligent.

Rod Descriptions

Although all rods are generally scepterlike, their configurations and abilities run the magical gamut. Standard rods are described below.

Rods
Medium Major Rod Market Price
01-07 - Metamagic, Enlarge, lesser 3,000 gp
08-14 - Metamagic, Extend, lesser 3,000 gp
15-18 - Metamagic, Silent, lesser 3,000 gp
19-21 - Pentacle Rod (New) 4,500 gp
22-28 - Immovable Rod 5,000 gp
29-35 - Metamagic, Empower, lesser 9,000 gp
36-42 -

Rod of Metal and Mineral Detection

10,500 gp
43-53 01-04 Rod of Cancellation 11,000 gp
54-57 05-06 Metamagic, Enlarge 11,000 gp
58-61 07-08 Metamagic, Extend 11,000 gp
62-65 09-10 Metamagic, Silent 11,000 gp
66-71 11-14

Rod of Wonder

12,000 gp
72-79 15-18 Rod of Python 13,000 gp
80-83 - Metamagic, Maximize, lesser 14,000 gp
84 19 Rod of Mariner’s Cudgel 14,565 gp
85 20 Rod of Parental Control 15,000 gp
86-88 21 Rod of Flame Extinguishing 15,000 gp
89 22-23 Flesheater Rod (New) 18,000 gp
90-96 24-25 Rod of Viper 19,000 gp
97 26-27 Rod of Possession (New) 20,000 gp.
98 28-29 Rod of Witch Detection (New) 20,000 gp.
- 30-31 Rod of Enemy Detection 23,500 gp
- 32-36 Metamagic, Enlarge, greater 24,500 gp
- 37-42 Metamagic, Extend, greater 24,500 gp
- 43-48 Metamagic, Silent, greater 24,500 gp
- 49-53 Rod of Splendor 25,000 gp
- 54-57 Rod of Withering 25,000 gp
- 58 Rod of Spirits 35,200 gp
99 59-64 Metamagic, Empower 32,500 gp
- 65-69 Rod of Thunder and Lightning 33,000 gp
100 70-71 Metamagic, Quicken, lesser 35,000 gp
- 72-73 Rod of Negation 37,000 gp
- 74-75 Rod of Earthshaker 49,000 gp.
- 76-77 Rod of Absorption 50,000 gp
- 78-80 Rod of Flailing 50,000 gp
- 81-82 Harrow Rod (New) 54,000 gp
- 83 Metamagic, Maximize 54,000 gp
- 84 Rod of the Erotic Spirit 50,400 gp
- 85-86 Celestial Bane Rod (New) 56,000 gp
- 87-88 Rod of Rulership 60,000 gp
- 89 Rod of Security 61,000 gp
- 90 Rod of Repression 61,700 gp
- 91 Rod of the Erotic Body
67,200 gp
- 92 Rod of Lordly Might 70,000 gp
- 93-94 Metamagic, Empower, greater 73,000 gp
- 95-96 Metamagic, Quicken 75,500 gp
- 97 Rod of Alertness 85,000 gp
- 98 Rod of Containment 110,000 gp
- 99 Metamagic, Maximize, greater 121,500 gp
- 100 Metamagic, Quicken, greater 170,000 gp

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