Intelligence (Intelligence)

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

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"Aufmerksame Lectüre",Albert Josef Franke (1860–1924)

"Aufmerksame Lectüre",Albert Josef Franke (18601924)

Intelligence determines how well your character learns and reasons. This ability is important for wizards because it affects how many spells they can cast, how hard their spells are to resist, and how powerful their spells can be. It's also important for any character who wants to have a wide assortment of skills.

You apply your character's Intelligence modifier to:

o The number of languages your character knows at the start of the game.

o The number of skill points gained each level. (But your character always gets at least 1 skill point per level.)

o Appraise, Craft, Decipher Script, Disable Device, Forgery, Knowledge, Search, and Spellcraft checks. These are the skills that have Intelligence as their key ability.

A wizard gains bonus spells based on her Intelligence score. The minimum Intelligence score needed to cast a wizard spell is 10 + the spell's level.

An animal has an Intelligence score of 1 or 2. A creature of humanlike intelligence has a score of at least 3.

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The Worlds of Mankind is owned and created by Mark John Goodwin

The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

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