To Armour |
Druidic elves use alchemical compounds to treat special leaves used in crafting armor for their warriors.
Benefit: Leaf armor is always of masterwork quality and has the same game statistics as masterwork studded leather, except it contains no metal.
Light armor | ||||||||
Armor | Cost | Armor/Shield Bonus | Maximum Dexterity Bonus | Armor Check | Penalty Arcane Spell Failure Chance | Speed (30 ft.) | Speed (20 ft.) | Weight. 1 |
Leaf armor | 500 gp | +3 | +5 | 0 | 15% | 30 ft. | 20 ft. | 20 lbs. |
Section 15: Copyright Notice - Pathfinder Campaign Setting: The Inner Sea World Guide
Pathfinder
Campaign Setting: The Inner Sea World Guide. © 2011, Paizo Publishing,
LLC; Authors: Keith Baker, Wolfgang Baur, Clinton J. Boomer, Jason Bulmahn,
Joshua J. Frost, Ed Greenwood, Stephen S. Greer, Jeff Grubb, James Jacobs, Michael
Kortes, Tito Leati, Mike McArtor, Rob McCreary, Erik Mona, Jason Eric Nelson,
Jeff Quick, Sean K Reynolds, F. Wesley Schneider, Leandra Christine Schneider,
David Schwartz, Amber E. Scott, Stan!, Owen K.C. Stephens, Todd Stewart, James
L. Sutter, Greg A. Vaughan, Jeremy Walker, and JD Wiker.
To Armour |
The Worlds of Mankind is owned and created by Mark John Goodwin
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