The Storm Lord

To Medieval Classes To Norse Prestige Classes

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Thor, the god of Norse mythology. "Tors strid med jättarna"    (1872), painting by Mårten Eskil Winge.

Thor, the god of Norse mythology. "Tors strid med jättarna" (1872), painting by Mårten Eskil Winge.

Quintessential Barbarian II

Author Patrick Younts
Series Quintessential Series
Publisher Mongoose Publishing
Publish date 2004
Pages 128
ISBN 1-904854-31-1
OGL Section 15 qbbnii
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The gods of the sky are fearsome and their unstoppable rages fill the air with rolling peals of thunder and jagged spears of lightning. How like the barbarian they are. The storm lord is a barbarian who reveres the gods of the cold north wind and of the storm more than any other.
He is kin to frost giants and to the giants who dwell in the cloud and in the storm. His devotion is such that he gains the ability to wield lightning as other mortals wield swords. When he rages, the sky splits and thunder rolls, unleashing bolts of lightning that scorch the earth like a dragon’s tongue.

The storm lord is a prestige class which recalls Norse legends of Thor and of the Jotuns. It is the ideal prestige class for Players who wish their characters to be themed after Viking warriors, or who wish to command the fury of the storm.

Hit Die: d12.

Requirements

In order to qualify for the storm lord prestige class, the character must meet or exceed all the following requirements.
Base Attack Bonus: +11.
Skills: Intimidate 13 ranks, Survival 7 ranks, Swim 13 ranks.
Feats: Power Attack, Weapon Focus (warhammer).
Alignment: Any chaotic.
Special: Must possess the ability to rage.

Storm Lord
Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +1 +2 +0 +0 Shocking blow, energy resistance
2nd +2 +3 +0 +0 Thunder hammer
3rd +3 +3 +1 +1 Thunderbolt
4th +4 +4 +1 +1 Greater rage
5th +5 +4 +1 +1 Rage
6th +6 +5 +2 +2 Greater thunderbolt
7th +7 +5 +2 +2 Call the storm
8th +8 +6 +2 +2 Tireless rage
9th +9 +6 +3 +3 Hammer of the gods
10th +10 +7 +3 +3 Fury of the storm

Class Skills

The storm lord’s class skills (and the relevant abilities) are: Climb (Strength), Concentration (Constitution), Craft (Intelligence), Handle Animal (Charisma), Intimidate (Charisma), Jump (Strength), Ride (Dexterity), Survival (Wisdom) and Swim (Strength).
Skill Points: 4 + Intelligence bonus per level.

Class Features

All the following are class features of the storm lord.

Weapon and Armour Proficiencies: The storm lord is proficient with all simple and all martial weapons and is proficient with light and medium armour and with all shields, save the tower. Remember that a storm lord loses his fast movement when wearing medium armour or carrying a medium or heavy load.

Shocking Blow (Su): The storm lord’s body crackles with lightning and any blow he strikes is supercharged with electricity. Beginning at 1st level, when the storm lord enters a rage, he deals an additional 1d4 points of electrical damage with each successful attack made with his great mallet. This damage is multiplied with a successful critical hit and stacks with electrical damage from magical enhancements like thundering.

Energy Resistance (Ex): The storm lord is sustained by lightning and can stand against the full fury of the storm without concern. The storm lord gains energy resistance (electrical) equal to double his class level.

Thunder Hammer (Su): The storm lord can fling his warhammer with ease, the cold storm winds of the north guiding it to its target. Beginning at 2nd level, the storm lord can throw his warhammer as a ranged attack, with a range increment of 10 feet.

Thunderbolt (Sp): The storm lord’s spirit is the raging storm and he can unleash its fury to strike down his opponents. Beginning at 3rd level, the storm lord can fire a bolt of lightning from his hands, as the spell lightning bolt cast by a sorcerer of his class level. The storm lord can only fire a thunderbolt while raging. He can fire one thunderbolt each day for every three full class levels he possesses.

Greater Rage: Upon reaching 4th level, the storm lord gains the greater rage ability, just as a barbarian does. This increases his Strength and Constitution bonus to +6 each when he enters a barbarian rage.

Rage: At 5th level, the storm lord gains the ability to rage one additional time each day.

Greater Thunderbolt (Sp): As the storm lord increases in power, so too does his ability to summon down the fury of lightning. At 6th level, instead of firing a lightning bolt with his thunderbolt attack, he can instead fire chain lightning, the same as the spell cast by a sorcerer of his class level.

Call the Storm (Sp): The storm sings to the storm lord and so too can he whistle down its anger to serve his whims. At 7th level, the storm lord gains the ability to, once a day, summon a storm as per the call lightning spell cast by a druid of his class level. This ability can only be used while the storm lord is not raging and lasts for a number of rounds equal to his class level. If the storm lord enters a rage, then the effects of this ability immediately end and cannot be invoked later.

Tireless Rage: At 8th level and higher, the storm lord no longer becomes fatigued at the end of his rage.

Hammer of the Gods (Su): The power of the storm lord is such that his blows echo with the sound of thunder. Once the storm lord gains his 9th level, any creature struck by a critical hit by the storm lord’s warhammer must succeed at a Fortitude save against a DC equal to ½ + the storm lord’s class level + his Strength bonus, or be deafened for a number of hours equal to the storm lord’s class level. The effects of this ability apply only while the storm lord is raging.

Fury of the Storm (Su): The storm lord’s soul is a raging storm, a storm which destroys all that it touches. At 10th level, the storm lord deals 1d8 points of damage with each successful melee or ranged attack made with his warhammer while raging. In addition, his body is covered with spears of forked lightning, powerful enough to deal 1d8 points of damage against any being which strikes him with an unarmed attack, or that attempts to grapple him. The storm lord does not, however, deal electrical damage when striking with an unarmed attack.
In addition, the storm lord’s energy resistance increases at 10th level, from double his class level to four times his class level.
The electrical damage of fury of the storm replaces the electrical damage gained from the storm lord’s shocking blow ability.

The Epic Storm Lord

Hit Die: d12.
Skill Points Per Level: 4 + Intelligence bonus.
Bonus Feats: The storm lord gains a bonus feat every four class levels.
Barbarian Rage: The storm lord gains an additional rage use per day every four class levels.
Thunderbolt: The storm lord gains the ability to use thunderbolt an additional time per day every three levels he advances.

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