Malice Vundabar, art by Steve Erwin
Malice Vundabar is a fictional
extraterrestial published by DC Comics. She first appeared in Hawk and Dove
vol. 2 #21 (February 1991), she was created by Karl Kesel, Barbara Kesel and
A member of the junior
Female Furies, Malice is an insane girl that controls a shadow demon called
Chessure. Niece of Virman Vundabar, Malice and the other junior Furies played
a game to see who could kill the most humans on Earth. During one of their games,
they came across the superheroes Hawk and Dove. Malice won the game by killing
a college wrestler in a super hero costume. She participated in several missions
and is noteworthy for her bratty, yet cynical personality. Most often, she feigns
being a helpless little girl, and then summons Chessure to attack. It was also
hinted that her older brother was physically abusive towards her until she became
a member of the Furies.
Darkwind of the Dicefreaks forums.
Medium outsider (Evil,
| 42 WP,
80 VP (8d8+16)
defense, +6 Dexterity, +2 natural) touch 21, flat footed 12
+14 melee (1d4+6 19-20)
+14/+9 melee (1d4+6 19-20)
Ref +17, Will +17
Dexterity 22, Constitution 14, Intelligence 20, Wisdom 19, Charisma 17
+14, Diplomacy +18, Handle
Animal +14, Hide +17, Gather
Information +14, Intimidate +16,
Listen +15, Move Silently +17, Search
+16, Sense Motive +15, Spot
+15, Survival +15, Use
Magic Device +14
Strike, Blind-Fight, Combat
Expertise, Combat Reflexes,
Improved Feint, Improved Initiative,
Iron Will, Power
with Chessure or with Female Furies
Fury: The Furies
are Darkseid’s elite special forces. As such they gain the following benefits.
Bonus feats as a fighter.
+5 bonus to saves.
+2 damage bonus for every
-1 when using Power Attack.
+1 competence bonus to
attacks and damage when within 30 feet of another allied Fury. This bonus is
Chessure is a fictional
creature in the DC Universe. It is the monstrous pet/bodyguard of Malice Vundabar,
youngest member of the Female Furies. The name “Chessure” is an apparent
reference to the Cheshire Cat.
Chessure is only seen in
deep shadows or darkness. It has glowing eyes and a huge, fanged, grinning mouth.
It is unknown what the rest of the creature’s body looks like; it may not even
have one. Chessure is sometimes shown as a vague hulking silhouette several
times larger than a grown man. Presumably, like its mistress, it hails from
the world of Apokolips, but its origin has yet to be explained.
Often, Malice will pretend
to be a little girl in distress, in order to lure a victim close enough for
Chessure to devour him or her. This seems to nourish (or cause great pleasure)
for both Chessure and Malice.
Large outsider (Evil)
282 VP (18d8+198)
Dexterity) touch 17, flat footed 10
+31 melee (6d8+19 /19-20)
|Full Attack||Bite +31
melee (6d8+19 /19-20)
|Space/Reach|| 10 ft.
presence, improved grab, swallow whole
reduction 20/good, semicorporeal, Spell
Ref +16, Will +14
Dexterity 20, Constitution 32, Intelligence 7, Wisdom 16, Charisma 13
+24, Intimidate +22, Listen
+26, Move Silently +28, Spot
+26, Survival +24
Fly-by Attack, Improved Critical
Natural Attack (bite), Power
Attack, Stealthy, Weapon
(Unique), with Malice Vundabar.
Any time Chessure attacks, creatures within 60 feet of it must succeed on a
Will save (DC 20) or become scared (if over 10HD) or panicked (if 10HD or less).
Improved Grab: If
Chessure hits with its bite attack, it starts a grapple.
Swallow Whole: If
Chessure establishes a grapple and succeeds in pinning the opponent, it swallows
the opponent, who is transported to a nightmare dimension from which there is
no known escape.
exists only partially in this reality. All attacks against him, physical, psychic
or mystic suffer a 50% miss chance.