Comics Characters Malice Vundabar

 

Malice
Vundabar

 

 

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Malice Vundabar, art by Steve Erwin

 

Malice Vundabar, art by Steve Erwin

 

From Wikipedia, the
free encyclopedia

Malice Vundabar is a fictional
extraterrestial published by DC Comics. She first appeared in Hawk and Dove
vol. 2 #21 (February 1991), she was created by Karl Kesel, Barbara Kesel and
Steve Erwin.

 

Fictional character
biography

 

A member of the junior
Female Furies, Malice is an insane girl that controls a shadow demon called
Chessure. Niece of Virman Vundabar, Malice and the other junior Furies played
a game to see who could kill the most humans on Earth. During one of their games,
they came across the superheroes Hawk and Dove. Malice won the game by killing
a college wrestler in a super hero costume. She participated in several missions
and is noteworthy for her bratty, yet cynical personality. Most often, she feigns
being a helpless little girl, and then summons Chessure to attack. It was also
hinted that her older brother was physically abusive towards her until she became
a member of the Furies.

 

Roleplaying

 

Originally
Posted by

 

Kain
Darkwind of the Dicefreaks forums.

 

On
this Thread

 

 

 

Malice Vundabar,
Female Fury

 

 

Medium outsider (Evil,
Lawful, Proxy)

 

 

Wounds

 

42 WP,
80 VP (8d8+16)
Initiative +10
Speed 30 ft.
AC 23 (+5
defense, +6 Dexterity, +2 natural) touch 21, flat footed 12
Base Attack/Grapple +8/+12
Attack Dagger
+14 melee (1d4+6 19-20)
Full Attack Dagger
+14/+9 melee (1d4+6 19-20)
Space/Reach 5 ft.
/5 ft.
Special
Attacks
Sneak
attack +2d6
Special
Qualities
 

Damage reduction
15/good, demonic companion, fast healing 1, Fury, Spell
Resistance
10

 

Saves Fort +13,
Ref +17, Will +17
Abilities Strength 19,
Dexterity 22, Constitution 14, Intelligence 20, Wisdom 19, Charisma 17
Skills Bluff
+14, Diplomacy +18, Handle
Animal
+14, Hide +17, Gather
Information
+14, Intimidate +16,
Listen +15, Move Silently +17, Search
+16, Sense Motive +15, Spot
+15, Survival +15, Use
Magic Device
+14
Feats Arterial
Strike
, Blind-Fight, Combat
Expertise
, Combat Reflexes,
Improved Feint, Improved Initiative,
Iron Will, Power
Attack
Climate/Terrain Apokolips
Organization Pair (Unique)
with Chessure or with Female Furies
Challenge
Rating
10
Treasure None
Alignment Lawful
Evil

Fury: The Furies
are Darkseid’s elite special forces. As such they gain the following benefits.

 

Bonus feats as a fighter.

 

+5 bonus to saves.

 

+2 damage bonus for every
-1 when using Power Attack.

 

+1 competence bonus to
attacks and damage when within 30 feet of another allied Fury. This bonus is
cumulative.

 

Chessure

 

From Wikipedia, the free encyclopedia

 

Chessure is a fictional
creature in the DC Universe. It is the monstrous pet/bodyguard of Malice Vundabar,
youngest member of the Female Furies. The name “Chessure” is an apparent
reference to the Cheshire Cat.

 

Fictional
character biography

 

Chessure is only seen in
deep shadows or darkness. It has glowing eyes and a huge, fanged, grinning mouth.
It is unknown what the rest of the creature’s body looks like; it may not even
have one. Chessure is sometimes shown as a vague hulking silhouette several
times larger than a grown man. Presumably, like its mistress, it hails from
the world of Apokolips, but its origin has yet to be explained.

 

Often, Malice will pretend
to be a little girl in distress, in order to lure a victim close enough for
Chessure to devour him or her. This seems to nourish (or cause great pleasure)
for both Chessure and Malice.

 

 

 

Chessure

 

 

Large outsider (Evil)

 

 

Wounds

 

32 WP,
282 VP (18d8+198)
Initiative +5
Speed fly 40
ft. (average)
AC 17 (+7
Dexterity) touch 17, flat footed 10
Base Attack/Grapple +18/+35
Attack Bite
+31 melee (6d8+19 /19-20)
Full Attack Bite +31
melee (6d8+19 /19-20)
Space/Reach 10 ft.
/10 ft.
Special
Attacks
Frightful
presence, improved grab, swallow whole
Special
Qualities
Damage
reduction 20/good, semicorporeal, Spell
Resistance
25
Saves Fort +22,
Ref +16, Will +14
Abilities Strength 36,
Dexterity 20, Constitution 32, Intelligence 7, Wisdom 16, Charisma 13
Skills Hide
+24, Intimidate +22, Listen
+26, Move Silently +28, Spot
+26, Survival +24
Feats Alertness,
Fly-by Attack, Improved Critical
(bite), Improved
Natural Attack
(bite), Power
Attack
, Stealthy, Weapon
Focus
(bite)
Climate/Terrain Apokolips
Organization Solitary
(Unique), with Malice Vundabar.
Challenge
Rating
19
Treasure None
Alignment Neutral
Evil

Frightful Presence:
Any time Chessure attacks, creatures within 60 feet of it must succeed on a
Will save (DC 20) or become scared (if over 10HD) or panicked (if 10HD or less).

 

Improved Grab: If
Chessure hits with its bite attack, it starts a grapple.

 

Swallow Whole: If
Chessure establishes a grapple and succeeds in pinning the opponent, it swallows
the opponent, who is transported to a nightmare dimension from which there is
no known escape.

 

Semicorporeal: Chessure
exists only partially in this reality. All attacks against him, physical, psychic
or mystic suffer a 50% miss chance.