Type drug (inhaled, ingested, or injury); Addiction major, Fortitude DC 18 Price 500 gp Effect 1 hour; +1 caster level Effect 1 hour; +1d8 temporary hit points, +2 alchemical bonus on saving throws made against spells and effects with the curse or disease descriptor, fatigue. If the user is addicted for more than a week straight, there is a cumulative +5% chance of transforming into a ghoul every week of Addiction. Damage 1d2 Wisdom damage
This black, tar-like substance
is an ingredient in numerous salves, potions, and pills concocted to treat ailments
and revitalize wealthy clientele. Cheap, imitation mumia has the same stats
as mumia, but the benefits are rendered at 50% their normal potency and for
half the duration.
15: Copyright Notice
Pathfinder Campaign Setting: Lost Kingdoms © 2012, Paizo Publishing, LLC; Authors: Wolfgang Baur, Adam Daigle, Jeff Erwin, and F. Wesley Schneider.
The Worlds of Mankind is owned and created by Mark John Goodwin
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
System and the d20 System logo are trademarks of Wizards of
the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.