The Gates of Hell (Dice Freaks)
of Cosmic Entities Volume One By Eli Atkinson, William Church and Serge W. Desir,
Original Concept by Serge W. Desir, Jr.
Full netbook can be found on the following website
The focus of your blood
oath cannot heal or be raised short of divine intervention.
30, Dread Oath, Intimidate 51 ranks, greater blood oath class ability.
Benefits: When you
wound the focus of your blood oath, they cannot heal that damage except in a
hallowed area, and then only by natural methods (magical healing does not work).
Each day that they do not rest and heal within a hallowed area, they take 1
point of Constitution damage as your oath continues to harm them. Should your
focus die as a result of your at-tacks (whether in battle or afterwards as a
result of their wounds), they cannot be raised or resurrected. true
resurrection and epic spells utilizing a resurrection effect have a 50% chance of working,
decreased by 1% for each dark
marshal level you have (thus a character with 20 levels in dark
marshal would decrease the chance by 20%). The direct intervention of a
deity or true cosmic entity allows the character to be resurrected with no chance
The Worlds of Mankind is owned and created by Mark John Goodwin
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