material is Open Game Content, and is licensed for public use under the terms
of the Open Game License v1.0a.
|Prehistoric Man Hunting Bears, Musée d’Unterlinden, Colmar,
France. Author Emmanuel Benner (1836 Nantes, Frankreich – 1896
You move at half your normal
speed (or at your normal speed with a -5 penalty on the check, or at up to twice
your normal speed with a -20 penalty on the check). The DC depends on the surface
and the prevailing conditions, as given on the table belo
|Surface||Survival DC||Surface||Survival DC|
|Soft ground||10||Hard ground||20|
Very Soft Ground: Any surface (fresh snow, thick dust, wet mud) that holds deep, clear impressions
Ground: Any surface
soft enough to yield to pressure, but firmer than wet mud or fresh snow, in which
a creature leaves frequent but shallow footprints.
Ground: Most normal outdoor surfaces (such as lawns, fields, woods, and the like) or exceptionally
soft or dirty indoor surfaces (thick rugs and very dirty or dusty floors). The
creature might leave some traces (broken branches or tufts of hair), but it leaves
only occasional or partial footprints.
Hard Ground: Any surface that doesn’t hold footprints at all, such as bare rock or an
indoor floor. Most streambeds fall into this category, since any footprints
left behind are obscured or washed away. The creature leaves only traces (scuff
marks or displaced pebbles).
Several modifiers may apply
to the Survival check, as given on the table
|Survival DC Modifier|
three creatures in the group being tracked
creature or creatures being tracked 1
24 hours since the trail was made
hour of rain since the trail was made
snow cover since the trail was made
|Poor visibility 2|
or moonless night
party hides trail (and moves at half speed)
a group of mixed sizes, apply only the modifier for the largest size category.
|2 Apply only the largest modifier from this category.|
you fail a Survival check, you can retry after 1 hour (outdoors) or 10 minutes
(indoors) of searching.
Normal: Without this feat, you can use the Survival skill to find tracks, but you can
follow them only if the DC for the task is 10 or lower. Alternatively, you can
use the Search skill to find a footprint or similar sign of a creature’s passage
using the DCs given above, but you can’t use Search to follow tracks, even if
someone else has already found them.
Special: A ranger automatically
has Track as a bonus feat. He need not select it.
feat does not allow you to find or follow the tracks made by a subject of a pass without trace spell.
Worlds of Mankind is owned and created by Mark John Goodwin
text on this page is Open Game Content, and is licensed for public use under the
terms of the Open Game License v1.0a.
System and the d20 System logo are trademarks of Wizards of
the Coast, Inc.
and are used according to the terms of the d20 System License
A copy of this License can be found at www.wizards.com/d20.