Headless Horseman (CR 10)

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Arthur Ignatius Keller, from The legend of Sleepy Hollow, by Washington Irving, Indianapolis, 1906.

He saw the goblin rising in his stirrups, and in the very act of hurling his head at him.

Arthur Ignatius Keller, from The legend of Sleepy Hollow, by Washington Irving, Indianapolis, 1906.

Source: Pathfinder d20pfsrd.com

Whether spectral cavaliers from distant lands who lost their heads in battle or jilted equestrians decapitated by jealous rivals, headless horsemen are dangerous and deadly pursuers known to haunt dark roadways and abandoned bridges in the late hours of the night.

Headless Horseman CR 10
XP 9,600
CE persistent haunt (10 ft. by 50 ft. roadway or bridge)
Caster Level 10th
Notice Perception DC 20 (to hear the galloping of a phantom horse)
hp 45, Trigger proximity; Reset 1 day
EFFECT
This haunt materializes as a headless, horse-bound spectre. Wearing ancient armor, its decapitated head hanging from the saddle of a rotting, ghostly equine, the spirit swiftly gallops across the roadway, attacking each round with a terrible, ethereal blade as the mage’s sword spell with a +16 attack bonus. Some roving specimens are known to continue pursuit far beyond their original area.
DESTRUCTION
A holy weapon must be buried in the roadway, and then the haunt must be provoked during a full moon. The headless horseman is destroyed when it charges over the holy weapon.

Source: Pathfinder Carrion Crown Adventure Path

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