Magic Items rings

Rings of Prince Władysław Vasa.
Rings of Prince Władysław Vasa.

Rings bestow magical powers upon their wearers. Only a rare few have charges. Anyone can use a ring.

A character can only effectively wear two magic rings. A third magic ring doesn’t work if the wearer is already wearing two magic rings.

Physical Description: Rings have no appreciable weight. Although exceptions exist that are crafted from glass or bone, the vast majority of rings are forged from metal usually, precious metals such as gold, silver, and platinum. A ring has AC 13, 2 hit points, hardness 10, and a break DC of 25.

Activation: Usually, a ring’s ability is activated by a command word (a standard action that does not provoke attacks of opportunity) or it works continually. Some rings have exceptional activation methods, according to their descriptions.

Special Qualities: Roll d%. A result of 01 indicates the ring is intelligent, 02-31 indicates that something (a design, inscription, or the like) provides a clue to its function, and 32-100 indicates no special qualities. Intelligent items have extra abilities and sometimes extraordinary powers and special purposes. Rings with charges can never be intelligent.

Rings
Minor Medium Major Ring Market  Price
01-05 Ring  of Jealousy (Cursed) 240 gp
06-10 Slave  Ring 500 gp.
11-18 Ring  of Protection +1 2,000 gp
19-28 Ring  of Feather Falling 2,200 gp
29-36 Ring  of Sustenance 2,500 gp
37-44 Ring  of Climbing 2,500 gp
45-52 Ring  of Jumping 2,500 gp
53-58 Ring  of Swimming 2,500 gp
59-60 01-02 Ring  of Weeping (New) 3,000 gp.
61-65 03-04 Ring ofCounterspells 4,000 gp
66-70 05-06 Ring  of Vengeance (New) 4,500 gp
71-75 07-08 Ring  of Mind Shielding 8,000 gp
76-79 09-17 Ring  of Protection +2 8,000 gp
80 18 Ring  of Status (secondary ring). 8,000 gp
81-85 19-23 Ring  of Force Shield 8,500 gp
86-88 24-26 Ring  of Ram 8,600 gp
89-90 27-28 Ring  of Fetters  of the Imagination 9,200 gp
29-34 Ring  of Climbing,  Improved 10,000 gp
35-40 Ring of Jumping, Improved 10,000 gp
41-46 Ring of Swimming, Improved 10,000 gp
91-91 47-50 Ring of Animal Friendship 10,800 gp
92-93 51-50 Ring of Disease Detection 10,800 gp
94-96 51-56 01-02 Ring of Energy Resistance, minor 12,000 gp
97-98 57-61 Ring ofChameleon Power 12,700 gp
99-100 62-65 Ring of Water Walking 15,000 gp
66 03 Vile Spell Ring (New) 15,000 gp.
67-71 04-07 Ring of Protection +3 18,000 gp
72-76 08-10 Ring of Spell Storing, Minor 18,000 gp
77-81 11-15 Ring of Invisibility 20,000 gp
82-83 16-17 Ring of Wizardry (I) 20,000 gp
84 18 Rings of Shielding 20,000 gp =10,000 gp (protector), 10,000 gp (protected)
85 19 Vile Weapon Ring (New) 20,000 gp.
86 20 Ring of Status (Principal Ring) 24,000 gp
87-90 21-25 Ring of Evasion 25,000 gp
91-93 26-28 Ring of X-Ray Vision 25,000 gp
94-97 29-32 Ring of Blinking 27,000 gp
98-100 33-39 Ring of Energy Resistance, major 28,000 gp
40-49 Ring of Protection +4 32,000 gp
50-55 Ring of Wizardry (II) 40,000 gp
56-58 Ring of Freedom of Movement 40,000 gp
59-60 Master Ring 40,600 gp
61-63 Ring of Energy Resistance, greater 44,000 gp
64-65 Ring of Friend Shield (pair) 50,000 gp
66-70 Ring of Protection +5 50,000 gp
71-74 Ring of Shooting Stars 50,000 gp
75-78 Ring of Spell Storing 50,000 gp
79-80 Ring of Truth 56,000 gp.
81-82 Ring of Wizardry (III) 70,000 gp
83-84 Ring of Affliction 72,000 gp
85-86 Ring of Telekinesis 75,000 gp
87-88 Ring of Regeneration 90,000 gp
89 Ring of Three Wishes 97,950 gp
90-91 Ring of Spell Turning 98,280 gp
92 Ring of Wizardry (IV) 100,000 gp
93 Ring of Solar Wings 118,000 gp
94 Ring of Adamantine Touch 120,000 gp
95 Ring of Djinni Calling 125,000 gp
96 Ring of Elemental Command (air) 200,000 gp
97 Ring of Elemental Command (earth) 200,000 gp
98 Ring of Elemental Command (fire) 200,000 gp
99 Ring of Elemental Command (water) 200,000 gp
100 Ring of Spell Storing, Major 200,000 gp

 

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