Treasure

On the middle of the floor there was an open treasure chest and with two horrible trolls sitting Artist: John Bauer Year: 1909
On the middle of the floor there was an open treasure chest and with two horrible trolls sitting Artist: John Bauer Year: 1909

Every monster has a treasure rating (indicating how much treasure it has, although for some creatures the rating is “None”). The tables found below are used to determine the specifics. After referencing the level and kind of treasure (coins, goods, items) found in the creature’s description, roll on the appropriate row and columns of the proper table.

When generating an encounter dealing with monsters away from their lair, remember that a creature only takes what it can easily carry with it. In the case of a creature that cannot use treasure, that generally means nothing. The monster safeguards or hides its treasure as well as it can, but it leaves it behind when outside the lair. Intelligent creatures that own useful, portable treasure (such as magic items) tend to carry and use these, leaving bulky items at home. Treasure can include coins, goods, and items. Creatures can have varying amounts of each, as follows.

Standard

Refer to the treasure tables and roll d% once for each type of treasure (Coins, Goods, Items) on the Level section of the table that corresponds to the creature’s Challenge Rating (for groups of creatures, use the Encounter Level for the encounter instead). Some creatures have double, triple, or even quadruple standard treasure; in these cases, roll for each type of treasure two, three, or four times.

None

The creature collects no treasure of its own.

Nonstandard

Some creatures have quirks or habits that affect the types of treasure they collect. These creatures use the same treasure tables, but with special adjustments.

Fractional Coins

Roll on the Coins column in the section corresponding to the creature’s Challenge Rating, but divide the result as indicated.

% Goods or Items

The creature has goods or items only some of the time. Before checking for goods or items, roll d% against the given percentage. On a success, make a normal roll on the appropriate Goods or Items column (which may still result in no goods or items).

Double Goods or Items

Roll twice on the appropriate Goods or Items column.

Parenthetical Notes

Some entries for goods or items include notes that limit the types of treasure a creature collects.

When a note includes the word “no,” it means the creature does not collect or cannot keep that thing. If a random roll generates such a result, treat the result as “none” instead.

When a note includes the word “only,” the creature goes out of its way to collect treasure of the indicated type. Treat all results from that column as the indicated type of treasure.

It’s sometimes necessary to reroll until the right sort of item appears.

Paolo Veronese (1528-1588) Title Juno Showering Gifts on Venetia (detail) Date 1554-1556
Paolo Veronese (1528-1588) Title Juno Showering Gifts on Venetia (detail) Date 1554-1556

Using The Treasure Table

Cross-reference the level of the treasure on the left with the type of treasure. The level of the treasure is equal to the CR of the monsters in the encounter. A standard treasure (one that includes coins, goods, and items) requires three rolls, one for each category.

Treasure Values per Encounter
Encounter
Level
Treasure
per Encounter
Encounter
Level
Treasure
per Encounter
1
300 gp
11
7,500 gp
2
600 gp
12
9,800 gp
3
900 gp
13
13,000 gp
4
1,200 gp
14
17,000 gp
5
1,600 gp
15
22,000 gp
6
2,000 gp
16
28,000 gp
7
2,600 gp
17
36,000 gp
8
3,400 gp
18
47,000 gp
9
4,500 gp
19
61,000 gp
10
5,800 gp
20
80,000 gp

On average, the PCs should earn one treasure suitable to their level for each encounter they overcome.

Average
Treasure Results
TypeAverage
Result
Gem275
gp
Art object1,100
gp
Mundane item350
gp
Minor magic item1,000
gp
Medium magic item10,000
gp
Major magic item40,000
gp
 
Treasure

 

Leveld%Coinsd%Goodsd%Items
1st01-1401-9001-71
 15-291d6
× 1,000 cp
91-951 gem72-951 mundane
 30-521d8
× 100 sp
96-1001 art96-1001 minor
 53-952d8
× 10 gp
 96-1001d4
× 10 pp
       
2nd01-13—01-81—01-49—
 14-231d10
× 1,000 cp
82-951d3
gems
50-851 mundane
 24-432d10
× 100 sp
96-1001d3
art
86-1001 minor
 44-954d10
× 10 gp
 96-1002d8
× 10 pp
       
3rd01-11—01-77—01-49—
 12-212d10
× 1,000 cp
78-951d3
gems
50-791d3 mundane
 22-414d8
× 100 sp
96-1001d3
art
80-1001 minor
 42-951d4
× 100 gp
 96-1001d10
× 10 pp
       
4th01-11—01-70—01-42—
 12-213d10
× 1,000 cp
71-951d4
gems
43-621d4 mundane
 22-414d12
× 1,000 sp
96-1001d3
art
63-1001 minor
 42-951d6
× 100 gp
 96-1001d8
× 10 pp
       
5th01-10—01-60—01-57—
 11-191d4
× 10,000 cp
61-951d4
gems
58-671d4 mundane
 20-381d6
× 1,000 sp
96-1001d4
art
68-1001d3 minor
 39-951d8
× 100 gp
 96-1001d10
× 10 pp
       
6th01-10—01-56—01-54—
 11-181d6
× 10,000 cp
57-921d4
gems
55-591d4 mundane
 19-371d8
× 1,000 sp
93-1001d4
art
60-991d3 minor
 38-951d10
× 100 gp
 96-1001d12
× 10 pp
       
7th01-11—01-48—01-51—
 12-181d10
× 10,000 cp
49-881d4
gems
52-971d3 minor
 19-351d12
× 1,000 sp
89-1001d4
art
98-1001 medium
 36-932d6
× 100 gp
 94-1003d4
× 10 pp
       
8th01-10—01-45—01-48—
 11-151d12
× 10,000 cp
46-851d6
gems
49-961d4 minor
 16-292d6
× 1,000 sp
86-1001d4
art
97-1001 medium
 30-872d8
× 100 gp
 88-1003d6
× 10 pp
       
9th01-10—01-40—01-43—
 11-152d6
× 10,000 cp
41-801d8
gems
44-911d4 minor
 16-292d8
× 1,000 sp
81-1001d4
art
92-1001 medium
 30-855d4
× 100 gp
 86-1002d12
× 10 pp
       
10th01-10—01-35—01-40—
 11-242d10
× 1,000 sp
36-791d8
gems
41-881d4 minor
 25-796d4
× 100 gp
80-1001d6
art
89-991 medium
 80-1005d6
× 10 pp
       
11th01-08—01-24—01-31—
 09-143d10
× 1,000 sp
25-741d10
gems
32-841d4 minor
 15-754d8
× 100 gp
75-1001d6
art
85-981 medium
 76-1004d10
× 10 pp
       
12th01-08—01-17—01-27—
 09-143d12
× 1,000 sp
18-701d10
gems
28-821d6 minor
 15-751d4
× 1,000 gp
71-1001d8
art
83-971 medium
 76-1001d4
× 100 pp
       
13th01-08—01-11—01-19—
 09-751d4
× 1,000 gp
12-661d12
gems
20-731d6 minor
 76-1001d10
× 100 pp
67-1001d10
art
74-951 medium
     96-1001 major
       
14th01-08—01-11—01-19—
 09-751d6
× 1,000 gp
12-662d8
gems
20-581d6 minor
 76-1001d12
× 100 pp
67-1002d6
art
59-921 medium
     93-1001 major
       
15th01-03—01-09—01-11—
 04-741d8
× 1,000 gp
10-652d10
gems
12-461d10 minor
 75-1003d4
× 100 pp
66-1002d8
art
47-901 medium
     91-1001 major
       
16th01-03—01-07—01-40—
 04-741d12
× 1,000 gp
08-644d6
gems
41-461d10 minor
 75-1003d4
× 100 pp
65-1002d10
art
47-901d3 medium
     91-1001 major
       
17th01-03—01-04—01-33—
 04-683d4
× 1,000 gp
05-634d8
gems
34-831d3 medium
 69-1002d10
× 100 pp
64-1003d8
art
84-1001 major
       
18th01-02—01-04—01-24—
 03-653d6
× 1,000 gp
05-543d12
gems
25-801d4 medium
 66-1005d4
× 100 pp
55-1003d10
art
81-1001 major
       
19th01-02—01-03—01-04—
 03-653d8
× 1,000 gp
04-506d6
gems
05-701d4 medium
 66-1003d10
× 100 pp
51-1006d6
art
71-1001 major
       
20th01-02—01-02—01-25—
 03-654d8
× 1,000 gp
03-384d10
gems
26-651d4 medium
 66-1004d10
× 100 pp
39-1007d6
art
66-1001d3 major

For treasures above 20th level, use the 20th-level row and then add a number of random major items.

LevelMagic
Items
21st+1
22nd+2
23rd+4
24th+6
LevelMagic
Items
25th+9
26th+12
27th+17
 

Gems

 

d%ValueAverageExamples
01-254d4
gp
10
gp
Banded,
eye, or moss agate; azurite; blue quartz; hematite; lapis lazuli; malachite;
Obsidian; rhodochrosite; tiger eye turquoise; freshwater (irregular) pearl
26-502d4
× 10 gp
50
gp
Bloodstone;
carnelian; chalcedony; chrysoprase; citrine; iolite, jasper; moonstone;
onyx; peridot; rock crystal (clear quartz); sard; sardonyx; rose, smoky,
or star rose quartz; zircon
51-704d4
× 10 gp
100
gp
Amber;
amethyst; chrysoberyl; coral; red or brown-green garnet; jade; jet; white,
golden, pink, or silver pearl; red spinel, red-brown or deep green spinel;
tourmaline
71-902d4
× 100 gp
500
gp
Alexandrite;
aquamarine; violet garnet; black pearl; deep blue spinel; golden yellow
topaz
91-994d4
× 100 gp
1,000
gp
Emerald;
white, black, or fire opal; blue sapphire; fiery yellow or rich purple corundum;
blue or black star sapphire; star ruby
1002d4
× 1,000 gp
5,000
gp
Clearest
bright green emerald; blue-white, canary, pink, brown, or blue diamond;
jacinth
 
Art
Objects

 

d%ValueAverageExamples
01-101d10
× 10 gp
55
gp
Silver
ewer; carved bone or ivory statuette; finely wrought small gold bracelet
11-253d6
× 10 gp
105
gp
Cloth
of gold vestments; black velvet mask with numerous citrines; silver chalice
with lapis lazuli gems
26-401d6
× 100 gp
350
gp
Large
well-done wool tapestry; brass mug with jade inlays
41-501d10
× 100 gp
550
gp
Silver
comb with moonstones; silver-plated steel longsword with jet jewel in hilt
51-602d6
× 100 gp
700
gp
Carved
harp of exotic wood with ivory inlay and zircon gems; solid gold idol (10
lb.)
61-703d6
× 100 gp
1,050
gp
Gold
dragon comb with red garnet eye; gold and topaz bottle stopper cork; ceremonial
electrum dagger with a star ruby in the pommel
71-804d6
× 100 gp
1,400
gp
Eyepatch
with mock eye of sapphire and moonstone; fire opal pendant on a fine gold
chain; old masterpiece painting
81-855d6
× 100 gp
1,750
gp
Embroidered
silk and velvet mantle with numerous moonstones; sapphire pendant on gold
chain
86-901d4
× 1,000 gp
2,500
gp
Embroidered
and bejeweled glove; jeweled anklet; gold music box
91-951d6
× 1,000 gp
3,500
gp
Golden
circlet with four aquamarines; a string of small pink pearls (necklace)
96-992d4
× 1,000 gp
5,000
gp
Jeweled
gold crown; jeweled electrum ring
1002d6
× 1,000 gp
7,000
gp
Gold
and ruby ring; gold cup set with emeralds
 
Mundane
Items

 

 d%Mundane Item
01-17Alchemical item 
 01-12alchemist’s fire (1d4 flasks, 20 gp each)
 13-24Acid (2d4
flasks, 10 gp each)
 25-36smokesticks
(1d4 sticks, 20 gp each)
 37-48Holy
Water
(1d4 flasks, 25 gp each)
 49-62antitoxin
(1d4 doses, 50 gp each)
 63-74Everburning
torch
 75-88tanglefoot
bags
(1d4 bags, 50 gp each)
 89-100thunderstones
(1d4 stones, 30 gp each)
18-50Armor (roll d%: 01-10
= Small, 11-100 = Medium)
 
 01-12Chain
shirt
(100 gp)
 13-18masterwork
studded leather (175 gp)
 19-26breastplate
(200 gp)
 27-34Banded
mail
(250 gp)
 35-54Half-plate
(600 gp)
 55-80full
plate
(1,500 gp)
 81-90darkwood
 01-50buckler
(205 gp)
 51-100Shield
(257 gp)
 91-100masterwork
shield
 01-17buckler
(165 gp)
 18-40Light
wooden shield (153 gp)
 41-60Light
steel shield (159 gp)
 61-83Heavy
wooden shield (157 gp)
 84-100heavy
steel shield
(170 gp)
51-83Weapons 
 01-50masterwork
common melee weapon
 51-70masterwork
uncommon weapon
 71-100masterwork
common ranged weapon
84-100Tools and gear 
 01-03Backpack,
empty (2 gp)
 04-06Crowbar
(2 gp)
 07-11Lantern,
bullseye
(12 gp)
 12-16Lock,
simple (20 gp)
 17-21Lock,
average (40 gp)
 22-28Lock,
good (80 gp)
 29-35Lock,
superior (150 gp)
 36-40manacles,
masterwork (50 gp)
 41-43Mirror,
small steel (10 gp)
 44-46Rope,
silk (50 ft.) (10 gp)
 47-53spyglass (1,000 gp)
 54-58Artisan’s tools, masterwork (55 gp)
 59-63Climbers Kit (80 gp)
 64-68Disguise kit (50 gp)
 69-73Healer’s kit (50 gp)
 74-77Holy symbol, silver (25 gp)
 78-81Hourglass (25 gp)
 82-88Magnifying glass (100 gp)
 89-95Musical instrument, masterwork (100 gp)
 96-100Thieves’ Tools, Masterwork (50 gp)
Magic Items
28th+23
29th+31
30th+42