is Open Game Content, and is licensed for public use under the terms of the
Open Game License v1.0a.
|© 2008, Paizo Publishing, LLC Credit Unknown Source F. Wesley Schneider. (July 7, 2008). Raising Hellknights!, Paizo Blog. Print Source Erik Mona et al. (2008). Campaign Setting, p. 193. Paizo Publishing, LLC. ISBN 978-1-60125-112-1|
is a copyrighted image that has been released by Paizo
Publishing, LLC as part of their Community
The copyright for it is owned byand is used with permission under their Community Use Policy. Other uses of this image, may be copyright infringement.
armor is fashioned to make the wearer appear to be a demon. The helmet is shaped
to look like a horned demon head, and its wearer looks out of the open, tooth-filled
mouth. This +4 full plate allows the wearer to make claw attacks that deal 1d10
points of damage, strike as +1 weapons, and afflict the target as if she had
been struck by a Contagion spell (Fortitude
DC 14 negates). Use of Contagion requires
a normal melee attack with the claws. The "claws" are built into the
armor's vambraces and gauntlets.
The armor bestows one negative
level on any nonevil creature wearing it. This negative level persists as long
as the armor is worn and disappears when the armor is removed. The negative
level never results in actual level loss, but it cannot be overcome in any way
(including restoration spells) while the armor is worn.
Strong necromancy [evil];
CL 13th; Craft Magic
Arms and Armor, contagion; Price 52,260
gp; Cost 26,130 gp + 2,090 XP.
The Worlds of Mankind is owned and created by Mark John Goodwin
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
System and the d20 System logo are trademarks of Wizards of
the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.