material is Open Game Content, and is licensed for public use under the terms
of the Open Game License v1.0a.
Upon command, a flaming
weapon is sheathed in fire. The fire does not harm the wielder. The effect remains
until another command is given. A flaming weapon deals an extra 1d6 points of
fire damage on a successful hit. Bows, crossbows, and slings
so crafted bestow the fire energy upon their ammunition.
CL 10th; Craft Magic
Arms and Armor and flame blade, flame strike, or fireball;
Price +1 bonus.
The Worlds of Mankind is owned and created by Mark John Goodwin
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
System and the d20 System logo are trademarks of Wizards of
the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.