This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
Only ranged weapons can
have the seeking ability. The weapon veers toward its target, negating any miss
chances that would otherwise apply, such as from concealment. (The wielder still
has to aim the weapon at the right square. Arrows mistakenly shot into an empty
space, for example, do not veer and hit invisible enemies, even if they are
Strong divination; CL
12th; Craft Magic Arms
and Armor, true seeing; Price +1
The Worlds of Mankind is owned and created by Mark John Goodwin
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
System and the d20 System logo are trademarks of Wizards of
the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.