This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
Upon command, a shock weapon
is sheathed in crackling electricity. The electricity does not harm the wielder.
The effect remainsuntil
another command is given. A shock weapon deals an extra 1d6 points of electricity
damage on a successful hit. Bows, crossbows, and slings
so crafted bestow the electricity energy upon their ammunition.
CL 8th; Craft Magic
Arms and Armor, call lightning
or lightning bolt; Price +1 bonus.
The Worlds of Mankind is owned and created by Mark John Goodwin
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
System and the d20 System logo are trademarks of Wizards of
the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.