is Open Game Content, and is licensed for public use under the terms of the
Open Game License v1.0a.
This +1 arrow is keyed
to a particular type or subtype of creature. If it strikes such a creature,
the target must make a DC 20 Fortitude save or die (or, in the case of unliving
targets, be destroyed) instantly. Note that even creatures normally exempt from
Fortitude saves (undead and constructs) are subject to this attack. When keyed
to a living creature, this is a death effect (and thus death
ward protects a target). To determine the type or subtype of creature the
arrow is keyed to, roll on the table below.
A greater slaying arrow
functions just like a normal slaying arrow, but the DC to avoid the death effect
|d%||Designated Type or Subtype|
Strong necromancy; CL 13th; Craft Magic Arms and Armor, finger of death (slaying arrow) or heightened finger of death (greater slaying arrow); Price 2,282 gp (slaying arrow) or 4,057 gp (greater slaying arrow); Cost 1,144 gp 5 sp + 91 XP (slaying arrow) or 2,032 gp + 162 XP (greater slaying arrow).
The Worlds of Mankind is owned and created by Mark John Goodwin
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
System and the d20 System logo are trademarks of Wizards of
the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.