Statuesque Armor

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Relics & Rituals: Excalibur

© 2004 White Wolf Publishing, Inc. Distributed for Sword and Sorcery Studios by White Wolf Publishing, Inc.

By Evan Jamieson, Lizard, Aaron Rosenberg, Christina Stiles and Relics & Rituals: Excalibur team

This armor looks exactly like locking armor, and registers magically as such. It also functions in much the same way, in that any and all joints can be locked. They lock randomly, however, and do not respond to the owner’s commands. Every five minutes of non-combat or five rounds of combat, roll a d20. Then consult the chart below:

d20 Result
1 The armor locks completely — every joint
2–3 All of the major joints (elbows, shoulders, knees, hips, waist) lock
4–5 All of the minor joints (fingers, wrists, ankles, toes, neck, visor) lock
6 Both arms (all joints, from shoulder to fingers) lock
7 Both legs (all joints, from hip to toe) lock
8 The waist, neck, and visor lock
9–10 One arm or leg (GM’s choice) locks
11 Two major joints lock
12 Two minor joints lock
13–14 One major joint locks
15–17 One minor joint locks
18–20 Nothing locks

Moderate transmutation; CL 9th; Craft Magic Arms and Armor; confusion, reinforced; Price 4000 gp

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