Ape

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Western Gorilla at Bronx Zoo. Stavenn

Western Gorilla at Bronx Zoo. Stavenn

An ape is any member of the Hominoidea superfamily of primates. In less scientific language, it has various meanings, although it often (but not always) excludes humans.

Under the current classification system there are two families of hominoids:

* the family Hylobatidae consists of 4 genera and 13 species of gibbon, including the Lar Gibbon and the Siamang, collectively known as the lesser apes.
* the family Hominidae consisting of orangutans, gorillas, chimpanzees, and humans, collectively known as the great apes.

A few other primates, such as the Barbary Ape, have the word "ape" in their common names (usually to indicate lack of a tail), but they are not regarded as true apes.

Except for gorillas and humans, all true apes are agile climbers of trees. They are best described as omnivorous, their diet consisting of fruit, grass seeds, and in most cases some quantities of meat and invertebrates—either hunted or scavenged—along with anything else available and easily digested. They are native to Africa and Asia, although humans have spread to all parts of the world

Ape

Large animal

Hit Dice 4d8+11 (29 hp)
Initiative +2
Speed 30 ft. (6 squares), Climb 30 ft.
Armor Class 14 (–1 size, +2 Dexterity, +3 natural), touch 11, flat-footed 12
Base Attack/Grapple +3/+12
Attack Claws +7 melee (1d6+5)
Full Attack 2 claws +7 melee (1d6+5) and bite +2 melee (1d6+2)
Space/Reach 10 ft./10 ft.
Special Attacks
Special Qualities Low-Light Vision, Scent
Saves Fort +6, Ref +6, Will +2
Abilities Strength 21, Dexterity 15, Constitution 14, Intelligence 2, Wisdom 12, Charisma 7
Skills Climb+14, Listen +6, Spot +6
Feats Alertness, Toughness
Environment Warm forests
Organization Solitary, pair, or company (3–5)
Challenge Rating 2
Advancement 5–8 HD (Large)
Level Adjustment

These powerful omnivores resemble gorillas but are far more aggressive; they kill and eat anything they can catch. An adult male ape is 5-1/2 to 6 feet tall and weighs 300 to 400 pounds.

Combat

Skills: Apes have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened.

Modern Version

Source(s) 3.5E Monster Manual I, 3E Monster Manual I, Call of Cthuhlu, d20 Modern, 1E Monster Manual 1

Species Traits

Scent (Ex) This ability allows an ape to detect approaching enemies, sniff out hidden foes, and Track by sense of smell.

Ape CR 2; Large animal; HD 4d8+8; hp 26; Mas 14; Init +2; Spd 30 ft., Climb 30 ft.; Defense 14, touch 11, flat-footed 12 (-1 size, +2 Dexterity, +3 natural); BAB +3; Grap +12; Atk +7 melee (1d6+5, claw); Full Atk +7 melee (1d6+5, 2 claws) and +2 melee (1d6+2, bite), or +4 ranged; FS 10 ft. by 10 ft.; Reach 10 ft.; SQ Low-Light Vision, Scent; AL none; SV Fort +6, Ref +6, Will +2; AP 0; Rep +0; Strength 21, Dexterity 15, Constitution 14, Intelligence 2, Wisdom 12, Charisma 7.
Skills Climb+18, Listen +6, Spot +6.
Feats None.
Advancement 5-8 HD (Large).

APE LORE

Originally posted by Eric Cagle

Evandar_TAybara of the Wizards Community forums.

On this Thread

Characters with ranks in Knowledge (nature) can learn more about apes. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.

Knowledge (nature)

DC 14

This hairy, heavyset primate is an ape. This result reveals all animal traits.

DC 19

Apes are omnivorous, but primarily feed on fruit and plants. However, they are powerfully built and highly territorial, and can pose a danger to intruders. Before an ape attacks, however, it usually displays seemingly violent acts of aggression, hoping to scare off the interloper.

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