Dire Lion

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Dire lions are patient hunters, just like their smaller cousins, but apt to take on bigger prey.

This Painting of a Cave Lion (Panthera leo spelaea) was made to illustrate one card of a set of 30 collector cards from "Tiere der Urwelt" (Animals of the Prehistoric World).

This Painting of a Cave Lion (Panthera leo spelaea) was made to illustrate one card of a set of 30 collector cards from "Tiere der Urwelt" (Animals of the Prehistoric World).

Dire lions grow to be up to 15 feet long and weigh up to 3,500 pounds.

Source(s) 3.5E Monster Manual I, 3E Monster Manual I

Dire lion
Large Animal
Hit Dice 8d8+24 (60 hp)
Initiative +2
Speed 40 ft. (8 squares)
Armor Class 15 (-1 size, +2 Dexterity, +4 natural), touch 11, flat-footed 13
Base Attack/Grapple +6/+17
Attack Claw +13 melee (1d6+7)
Full Attack 2 claws +13 melee (1d6+7) and bite +7 melee (1d8+3)
Space/Reach 10 ft./5 ft.
Special Attacks Improved grab, pounce, rake 1d6+3
Special Qualities Low-Light Vision, Scent
Saves Fort +9, Ref +8, Will +7
Abilities Strength 25, Dexterity 15, Constitution 17, Intelligence 2, Wisdom 12, Charisma 10
Skills

Hide +2*, Listen +7, Move Silently+5, Spot +7

Feats Alertness, Run, Weapon Focus (claw)
Environment Warm plains
Organization Solitary, pair, or pride (6-10)
Challenge Rating 5
Treasure None
Alignment Always neutral
Advancement 9-16 HD (Large); 17-24 HD (Huge)
Level Adjustment -

Combat

A dire lion attacks by running at prey, leaping, and clawing and biting as it rakes with its rear claws. It often jumps onto a creature larger than itself.

Improved Grab (Ex) To use this ability, a dire lion must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.

Pounce (Ex) If a dire lion charges, it can make a full attack, including two rake attacks.

Rake (Ex) Attack bonus +12 melee, damage 1d6+3.

Skills Dire lions have a +4 racial bonus on Hide and Move Silently checks.
*In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.

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