|To Main Bestiary|
|Photo by Terry Goss, copyright 2006. Taken at Isla Guadalupe, Mexico, August 2006. Shot with Nikon D70s in Ikelite housing, in natural light. Animal estimated at 11-12 feet (3.3 to 3.6 m) in length, age unknown|
Dire sharks attack anything they perceive to be edible, even larger creatures.
fish can grow to a length of 25 feet and weigh more than 20,000 pounds.
Source(s) 3.5E Monster Manual I, 3E Monster Manual I
|Huge animal (Aquatic)|
|Hit Dice||18d8+66 (147 hp)|
|Speed||Swim 60 ft. (12 squares)|
|Armor Class||17 (-2 size, +2 Dexterity, +7 natural), touch 10, flat-footed 15|
|Attack||Bite +18 melee (2d8+9)|
|Full Attack||Bite +18 melee (2d8+9)|
|Space/Reach||15 ft./10 ft.|
|Special Attacks||Improved grab, swallow whole|
|Special Qualities||Keen scent|
|Saves||Fort +14, Ref +13, Will +12|
|Abilities||Strength 23, Dexterity 15, Constitution 17, Intelligence 1, Wisdom 12, Charisma 10|
|Skills||Listen +12, Spot +11, Swim +14|
|Feats||Improved Natural Attack (bite), Toughness (4), Weapon Focus (bite)|
|Organization||Solitary or school (2-5)|
|Advancement||19-32 (Huge); 33-54 (Gargantuan)|
Dire sharks bite with their powerful jaws, swallowing smaller creatures in one gulp.
Improved Grab (Ex) To use this ability, a dire shark must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can try to swallow the foe in the following round.
Whole (Ex) A dire shark can try to swallow a grabbed opponent of
up to one size smaller by making a successful grapple check. Once inside,
the opponent takes 2d6+6 points of bludgeoning damage plus 1d8+4 points of
acid damage per round from the shark's digestive juices. A swallowed creature
can cut its way out using a light slashing or piercing weapon by dealing 25
points of damage to the shark's digestive tract (AC 13). Once the creature
exits, muscular action closes the hole; another swallowed opponent must cut
its own way out.
A Huge dire shark's gullet can hold 2 Large, 8 Medium or Small, 32 Tiny, 128 Diminutive, or 512 Fine or smaller opponents.
Keen Scent (Ex) A dire shark can notice creatures by Scent in a 180-foot radius and can detect blood in the water at a range of up to 1 mile.
It can use the run action while swimming, provided it swims in a straight line.
|To Main Bestiary|
The Worlds of Mankind is owned and created by Mark John Goodwin
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
System and the d20 System logo are trademarks of Wizards of
the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.