Elemental Earth

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The Earth, Oil on Wood, 70,2 x 48,7 cm, Private Collection, Austria Date 1566 Giuseppe Arcimboldo (1527–1593)

The Earth, Oil on Wood, 70,2 x 48,7 cm, Private Collection, Austria Date 1566 Giuseppe Arcimboldo (1527–1593)

When summoned to the Material Plane, an earth elemental consists of whatever types of dirt, stones, precious metals, and gems it was conjured from.

Earth elementals speak but rarely choose to do so.

Earth Elemental

  Earth Elemental, Small Earth Elemental, Medium Earth Elemental, Large

Small Elemental (Earth, Extraplanar) Medium Elemental (Earth, Extraplanar) Large Elemental (Earth, Extraplanar)
Hit Dice 2d8+2 (11 hp) 4d8+12 (30 hp) 8d8+32 (68 hp)
Initiative -1 -1 -1
Speed 20 ft. (4 squares) 20 ft. (4 squares) 20 ft. (4 squares)
Armor Class 17 (+1 size, -1 Dexterity, +7 natural), touch 10, flat-footed 17 18 (-1 Dexterity, +9 natural), touch 9, flat-footed 18 18 (-1 size, -1 Dexterity, +10 natural), touch 8, flat-footed 18
Base Attack/Grapple +1/+0 +3/+8 +6/+17
Attack Slam +5 melee (1d6+4) Slam +8 melee (1d8+7) Slam +12 melee (2d8+7)
Full Attack Slam +5 melee (1d6+4) Slam +8 melee (1d8+7) 2 slams +12 melee (2d8+7)
Space/Reach 5 ft./5 ft. 5 ft./5 ft. .10 ft./10 ft
Special Attacks Earth mastery, push Earth mastery, push Earth mastery, push
Special Qualities Darkvision 60 ft., earth glide, elemental traits Darkvision 60 ft., earth glide, elemental traits Damage reduction 5/-, earth glide, Darkvision 60 ft., elemental traits
Saves Fort +4, Ref -1, Will +0 Fort +7, Ref +0, Will +1 Fort +10, Ref +1, Will +2
Abilities Strength 17, Dexterity 8, Constitution 13, Intelligence 4, Wisdom 11, Charisma 11 Strength 21, Dexterity 8, Constitution 17, Intelligence 4, Wisdom 11, Charisma 11 Strength 25, Dexterity 8, Constitution 19, Intelligence 6, Wisdom 11, Charisma 11
Skills Listen +3, Spot +2 Listen +4, Spot +3 Listen +6, Spot +5
Feats Power Attack Cleave, Power Attack Cleave, Great Cleave, Power Attack
Environment Elemental Plane of Earth Elemental Plane of Earth Elemental Plane of Earth
Organization Solitary Solitary Solitary
Challenge Rating 1 3 5
Treasure None None None
Alignment Usually neutral Usually neutral Usually neutral
Advancement 3 HD (Small) 5-7 HD (Medium) 9-15 HD (Large)
Level Adjustment - - -
  Earth Elemental, Huge Earth Elemental, Greater Earth Elemental, Elder

Huge Elemental (Earth, Extraplanar) Huge Elemental (Earth, Extraplanar) Huge Elemental (Earth, Extraplanar)
Hit Dice 16d8+80 (152 hp) 21d8+105 (199 hp) 24d8+120 (228 hp)
Initiative -1 -1 -1
Speed 30 ft. (6 squares) 30 ft. (6 squares) 30 ft. (6 squares)
Armor Class 18 (-2 size, -1 Dexterity, +11 natural), touch 7, flat-footed 18 20 (-2 size, -1 Dexterity, +13 natural), touch 7, flat-footed 20 22 (-2 size, -1 Dexterity, +15 natural), touch 7, flat-footed 22
Base Attack/Grapple +12/+29 +15/+33 +18/+37
Attack Slam +19 melee (2d10+9) Slam +23 melee (2d10+10) Slam +27 melee (2d10+11/19-20)
Full Attack 2 slams +19 melee (2d10+9) 2 slams +23 melee (2d10+10) 2 slams +27 melee (2d10+11/19-20)
Space/Reach 15 ft./15 ft. 15 ft./15 ft. 15 ft./15 ft.
Special Attacks Earth mastery, push Earth mastery, push Earth mastery, push
Special Qualities Damage reduction 5/-, earth glide, Darkvision 60 ft., elemental traits Damage reduction 10/-, earth glide, Darkvision 60 ft., elemental traits Damage reduction 10/-, earth glide, Darkvision 60 ft., elemental traits
Saves Fort +15, Ref +4, Will +7 Fort +17, Ref +6, Will +9 Fort +19, Ref +7, Will +10
Abilities Strength 29, Dexterity 8, Constitution 21, Intelligence 6, Wisdom 11, Charisma 11 Strength 31, Dexterity 8, Constitution 21, Intelligence 8, Wisdom 11, Charisma 11 Strength 33, Dexterity 8, Constitution 21, Intelligence 10, Wisdom 11, Charisma 11
Skills Listen +10, Spot +9 Listen +14, Spot +14 Listen +29, Spot +29
Feats Awesome Blow, Cleave, Great Cleave, Improved Bull Rush, Iron Will, Power Attack Alertness, Awesome Blow, Cleave, Great Cleave, Improved Bull Rush, Improved Sunder, Iron Will, Power Attack Alertness, Awesome Blow, Cleave, Great Cleave, Improved Bull Rush, Improved Critical (slam), Improved Sunder, Iron Will, Power Attack
Environment Elemental Plane of Earth Elemental Plane of Earth Elemental Plane of Earth
Organization Solitary Solitary Solitary
Challenge Rating 7 9 11
Treasure None None None
Alignment Usually neutral Usually neutral Usually neutral
Advancement 17-20 HD (Huge) 22-23 HD (Huge) 25-48 HD (Huge)
Level Adjustment - - -

Combat

Though an earth elemental moves slowly, it is a relentless opponent. It can travel though solid ground or stone as easily as humans walk on the earth's surface. It cannot Swim, however, and must either walk around a body of water or go through the ground under it. An earth elemental can move along the bottom of a body of water but prefers not to.

Earth Mastery (Ex): An earth elemental gains a +1 bonus on attack and damage rolls if both it and its foe are touching the ground. If an opponent is airborne or waterborne, the elemental takes a -4 penalty on attack and damage rolls. (These modifiers are not included in the statistics block.)

Push (Ex): An earth elemental can start a bull rush maneuver without provoking an attack of opportunity. The combat modifiers given in Earth Mastery, above, also apply to the elemental's opposed Strength checks.

Earth Glide (Ex): An earth elemental can glide through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other signs of its presence. A Move earth spell cast on an area containing a burrowing earth elemental flings the elemental back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save.

Earth Elemental Sizes
Elemental Height Weight Elemental Height Weight
Small 4 ft. 80 lb. Huge 32 ft. 48,000 lb.
Medium 8 ft. 750 lb. Greater 36 ft. 54,000 lb.
Large 16 ft. 6,000 lb. Elder 40 ft. 60,000 lb.

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