|To Medieval Monsters|
|Julius Kronberg Title: Cupid with a Bow Date 1885|
Merry pranksters who love
to lead travelers astray. They resemble small elves, but with longer ears and
gossamer wings. Pixies
wear bright clothing, often including a cap and shoes with curled and pointed
pixie stands about 2-1/2 feet tall and weighs about 30 pounds.
Source(s) 3.5E Monster Manual I, 3E Monster Manual I, Monstrous Compendium Volume 1, 1E Monster Manual 1, Basic Boxed Set, Monstrous Manual
|Hit Dice||1d6 (3 hp)|
|Speed||20 ft. (4 squares), Fly 60 ft. (good)|
|Armor Class||16 (+1 size, +4 Dexterity, +1 natural), touch 15, flat-footed 12|
|Attack||short sword +5 melee (1d4-2/19-20) or longbow +5 ranged (1d6-2/?3)|
|Full Attack||short sword +5 melee (1d4-2/19-20) or longbow +5 ranged (1d6-2)/x3|
|Space/Reach||5 ft./5 ft.|
|Special Attacks||Spell-like abilities, special arrows|
|Special Qualities||Damage reduction 10/cold iron, greater invisibility, Low-Light Vision, Spell Resistance 15|
|Saves||Fort +0, Ref +6, Will +4|
|Abilities||Strength 7, Dexterity 18, Constitution 11, Intelligence 16, Wisdom 15, Charisma 16|
|Feats||DodgeB, Weapon Finesse|
|Organization||Gang (2-4), band (6-11), or tribe (20-80)|
|Challenge Rating||4 (5 with irresistible dance)|
|Treasure||No coins; 50% goods; 50% items|
|Alignment||Always neutral good|
|Advancement||2-3 HD (Small)|
|Level Adjustment||+4 (+6 with irresistible dance)|
carefree pixies ferociously attack evil creatures and unwanted intruders. They
take full advantage of their invisibility and other abilities to harass and drive
invisibility (Su) A pixie remains invisible even when it attacks. This
ability is constant, but the pixie can suppress or resume it as a free action.
Abilities 1/day-lesser confusion (DC 14), dancing
lights, detect chaos, detect
good, detect evil, detect
law, detect thoughts (DC 15),
dispel magic, entangle
(DC 14), permanent image (DC 19; visual
and auditory elements only), polymorph (self
only). Caster level 8th. The save DCs are Charisma-based.
pixie in ten can use irresistible dance (caster level 8th) once per day.
Arrows (Ex) Pixies sometimes employ arrows that deal no damage but can erase
memory or put a creature to sleep.
Loss An opponent struck by this arrow must succeed on a DC 15 Will
save or lose all memory. The save DC is Charisma-based and includes a +2 racial
bonus. The subject retains skills, languages, and class abilities but forgets
everything else until he or she receives a heal spell or memory restoration with
wish, wish, or miracle.
Any opponent struck by this arrow, regardless of Hit Dice, must succeed on
a DC 15 Fortitude save or be affected as though by a sleep spell. The save DC
is Charisma-based and includes a +2 racial bonus.
A pixie character
exchanges its 1 HD of fey for its first class level.
Pixie characters possess the following racial traits.
4 Strength, +8 Dexterity, +6 Intelligence, +4 Wisdom, +6 Charisma.
Small size. +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, -4 penalty on grapple checks, lifting and carrying limits 3/4 those of Medium characters.
A pixie's base land speed is 20 feet. It also has a Fly speed of 60 feet (good).
Skills Pixies have a +2 racial bonus on Listen, Search, and Spot checks.
Racial Feats A pixie receives Dodge as a bonus feat.
+1 natural armor bonus.
Special Attacks (see above) Spell-like abilities.
Special Qualities (see above) Damage reduction 10/cold iron, greater invisibility, Spell Resistance equal to 15 + class levels.
Automatic Languages Common Bonus Languages Elven.
Favored Class sorcerer.
Level adjustment +4 (+6 if the pixie can use irresistible dance).
|To Medieval Monsters|
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