monster Chimpanzee



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Roleplaying Notes

The statistics below represent
a chimpanzee, but they can also be used for any ape or monkey of similar size,
such as a howler monkey. Most such animals are omnivorous, although some can
be quite fierce and aggressive.

Species Traits

Improved Grab (Ex) To use this
ability, the chimpanzee must hit a single opponent that is its own size category
or smaller with both slam attacks in the same round. During any round that it
grapples such a creature, the chimpanzee may make one additional grapple check
as a free action at its highest attack bonus. On a successful hit with such
an attack, it automatically deals bite and slam damage to its foe.
Bonus Feat A chimpanzee gains Weapon
(slam) as a bonus feat.
Skill Bonuses A chimpanzee gains a +8 species bonus on Climb checks
and a +4 species bonus on Jump checks.

Chimpanzee CR 1/3; Small animal;
HD 1d8+1; hp 5; Mas 13; Init +3; Spd 30 ft., Climb 20 ft.; Defense 15, touch
14, flatfooted 12 (+1 size, +3 Dexterity, +1 natural); BAB +0; Grap -2; Atk +3 melee
(1d4+2, bite); Full Atk +3 melee (1d4+2, bite) and -1 melee (1d2+1, 2 slams);
FS 5 ft. by 5 ft.; Reach 5 ft; SQ improved grab, Low-Light
; AL none or
trainer; SV Fort +3, Ref +5, Will +2; AP 0; Rep +0; Strength 15, Dexterity 17, Constitution 13,
Intelligence 2, Wisdom 14, Charisma 8.
Skills Climb +14, Hide +6, Jump +7, Listen +5, Move
+6, Spot +5.
Feats Weapon
Advancement 2-3 HD (Small).

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