monster Daoine Sidhe Trickster

Daoine
Sidhe Trickster

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Luis Ricardo Falero (1851–1896) Title: An Oriental BeautyLuis Ricardo Falero (1851–1896) Title: An Oriental Beauty

Originally Posted by MythMage
of the Dicefreaks forums.

On
this Thread










Daoine
Sidhe Trickster (CR 20)
Often N Medium fey

Init +12; Senses Low-Light
Vision
, true seeing; Listen +39, Spot +39

Aura glamour (30 ft., DC 28, charm), stunning gaze (30 ft., DC 28, stun
2d4 rounds); Languages Common, Elven, Sylvan
DEFENSE
AC 35, touch 30,
flat-footed 23 (+12 Dexterity, +8 insight, +5 natural); Dodge, improved uncanny
dodge, Mobility

hp 210 (20 HD), fast heal 20 DR 15/cold
iron
and magic

Immune disease, poison

Resist improved evasion, mother’s caress; SR 33 (CR + 13)

Fort +15 (preternatural metabolism), Ref +24, Will +20
Offense
Speed 40 ft. (8 squares)

Melee +1 frost silver shortsword +31/+26
(1d6+15 plus 1d6 cold/19-20); or

Melee spell +30 touch

Ranged +1 seeking shock composite
longbow
(+7 Strength bonus) with silver arrows +32/+27 (1d8+15 plus 1d6
electricity/x3); or

Ranged +1 seeking shock composite
longbow
(+7 Strength bonus) with silver arrows +30/+30/+25 (1d8+15 plus
1d6 electricity/x3)

Base Atk +10; Grp +17

Atk Options Point-Blank Shot, Precise
Shot
, Rapid Shot, Shot
on the Run
, sneak attack +4d6

Special Actions stunning gaze (30 ft., DC 28, stun 2d4 rounds)

Spell-like Abilities
(CL 20th)

Always active—speak
with animals
, speak with
plants

At will—awaken, bestow curse (DC 21), charm
monster
(DC 22), command plants (DC 22), detect thoughts (DC
20), displacement, entangle (DC 19), dispel
magic, greater
, greater
invisibility
, greater
teleport
, haste (self only), knock, mass hold monster (DC
27), polymorph (self only), persistent
image
(DC 23), water breathing

3/day—animate
plants
(DC 25)


1/day—commune
with nature
, harm (DC 24), heal

Statistics
Abilities Strength 24,
Dexterity 34, Constitution 25, Intelligence 24, Wisdom 26, Charisma 26

SQ freedom of movement,
mythic nature, otherworldly grace, true seeing, wild empathy +34

Feats Dodge (B), Great
Fortitude
(B), Mobility, Point
Blank Shot
, Precise Shot, Rapid Shot, Shot
on the Run
, Weapon Finesse, Weapon Focus (longbow)

Mythic Nature Abilities mother’s caress

Skills Appraise +22, Balance +14, Bluff +31, Concentration +17, Diplomacy +27, Disguise +23 (+25 acting), Escape Artist +35, Gather Information +10, Hide +35, Intimidate +10, Jump +13, Knowledge (local) +17, Knowledge (nature) +22, Listen +39, Move Silently +35, Perform (any one) +21, Search +26, Sense
Motive
+18, Sleight of Hand +37, Spot +39, Survival +16 (+18 in aboveground natural areas), Tumble +35, Use Magic Device +18, Rope Use+12 (+14 to bind)

Possessions +1 seeking shock composite
longbow
(+7 Strength bonus), +1 frost silver shortsword,
40 silver arrows
SPECIAL ABILITIES
Aptitude Focus This daoine sídhe has chosen the stealth aptitude focus. It has
the improved uncanny dodge and improved evasion abilities and may sneak
attack as a rogue, inflicting 4d6 points of damage. Its effective rogue
level for purposes such as flanking a character with improved uncanny
dodge is 15th.

freedom
of movement
(Su)
A daoine sídhe is difficult to hinder,
as if warded by a freedom
of movement
effect with caster level 20th.

Glamour (Su) Whenever a creature comes within 30 feet of a daoine sídhe,
it must succeed on a Will save (DC 28) or become charmed with the daoine
sídhe as charm monster at caster level 20th. Once a creature saves successfully against this
ability, it cannot be affected by the same daoine sídhe’s
glamour for 24 hours.

Sample Mythic
Nature Ability:
Mother’s Caress (Ex) The daoine sídhe
uses its intimate link to the fabric of nature to conceal itself. It benefits
as if from a permanent mind blank.
It can use the Hide skill in natural terrain
even if the terrain doesn’t offer cover or concealment.

Otherworldly Grace
(Su)
A daoine sídhe receives an insight bonus to its
Armor Class, attack rolls, and weapon damage rolls equal to its Wisdom bonus. It is unaffected and undamaged by natural hazards of all sorts,
including difficult terrain, natural magma, a forest fire, natural lightning,
and exposure to naturally cold or windy weather. This ability offers no
protection against sentient-made hazards or the special abilities of creatures.
Finally, the Survival check DC to Track a daoine sídhe in natural environs is increased by +20.

Preternatural
Metabolism (Ex)
A daoine sídhe’s body is a biological
masterpiece, extremely resistent to disruption. Any time a daoine sídhe
attempts a Fortitude save, it rolls 2d20 instead of 1d20 and ignores one
die.

Stunning Gaze
(Su)
Stunned for 2d4 round, 30 feet, Fortitude DC 28 negates.
The save DC is Charisma-based.

true seeing (Ex) A daoine sídhe’s senses are extraordinarily powerful,
granting it the benefits of a true seeing effect (as the spell, caster
level 20th).

Wild Empathy (Ex) A daoine sídhe can use wild empathy as a 20th-level druid.
A daoine sídhe has a +6 racial bonus on wild empathy checks.


Skills A daoine
sídhe receives a +8 racial bonus on Listen, Perform, Search, Spot, and Survival checks.

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