monster Devil Spined Spinagon

Devil Spined (Spinagon)


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Main Bestiary

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Lucifer - torturing souls as well as being tortured himself in hell (Les Très Riches Heures du duc de Berry, folio 108r - 15th century) Les Très Riches Heures du duc de Berry, Folio 108r - Hell the Musée Condé, Chantilly.Lucifer – torturing souls as well as being tortured himself in hell (Les
Très Riches Heures du duc de Berry, folio 108r – 15th century) Les
Très Riches Heures du duc de Berry, Folio 108r – Hell the Musée
Condé, Chantilly.


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Original Concept by Serge W. Desir, Jr.
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Spinagon
(Spined Devil)
Small outsider (Devil, Evil, Extraplanar, Lawful)
Hit
Dice
5d8+5
(27 hp)
Initiative +10
(+6 Dexterity, +4 Improved
Initiative
)
Speed Fly 120 ft. (average)
Armor
Class
22 (+6 Dexterity, +5 natural, +1 size),
touch 17, flat-footed 16
Base
Attack/Grapple
+5/+1
Attack Talon
+12 melee (1d6+1d6 fire and blaze) or spike +12 melee (1d6+1d6 fire and
blaze)
Full
Attack
2 talons
+12 melee (1d6+1d6 fire and blaze) or 2 spikes +12 melee (1d6+1d6 fire
and blaze)
Space/Reach 5 ft.
/5 ft.
Special
Attacks
Blaze,
spell-like abilities, summon devils
Special
Qualities
Damage
reduction 5/good or silver, Darkvision 60 ft., immunity to fire and poison, resistance to acid 10 and cold 10,
see in darkness, Spell
Resistance
16, spike generation, telepathy 100
ft.
Saves Fort
+5, Ref +10, Will +6
Abilities Strength
10, Dexterity 23, Constitution 12, Intelligence 8, Wisdom 14, Charisma 15
Skills Bluff +13, Diplomacy +10, Hide +22, Listen +10, Move
Silently
+14, Search +7, Spot +10
Feats Improved
Initiative
, Weapon Finesse
Environment The
Nine Hells of Perdition.
Organization Solitary
or flock (2d4 spinagons)
Challenge
Rating
4
Treasure None
Alignment Always
Lawful Evil
Advancement 6-15
HD (Small)
Level
Adjustment
+4

Blaze (Su): A
spinagon is constantly wreathed in tiny flickering flames. Any creature struck
by its talons or spikes must make a Fortitude save DC 13 or catch on fire,
taking 1d6 points of fire damage per round until extinguished. Rolling on
the ground grants one a +2 circumstance bonus on the save. Holy Water immediately
quenches the flames. The save DC is Constitution-based.

Spell-like Abilities: At will – change
self
, greater
teleport
(self plus 50 pounds only), produce
flame
, stinking cloud, suggestion;

3/day – hold
person
, minor image.

Caster level 5th; save
DC 12 + spell level.

Spike Generation (Ex): A spinagon can launch 2 barbed spikes from its body each round as standard
action. The spikes re-grow within a round, giving a spinagon unlimited ammunition.

Summon Devils (Sp): Once per day, a spinagon can attempt to summon 1d3 spinagons with a 35%
chance of success. This is equivalent to a 3rd level spell.

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