monster Devil Tormentor

Devil,
Tormentor (Tormentor of Souls)


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Fertile Crescent Monsters
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Main Bestiary

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Source:
Pathfinder d20pfsrd.com

This reddish-gray
scaled humanoid stands taller than a human. Its hands are clawed and its feet
cloven. Oversized fangs jut from its upper jaw and drip foul-smelling saliva.
Small horns protrude from just above its eyes, curving backwards. Its head
and body are hairless and a small curving tail trails behind it. It wields
a battleaxe and carries a wickedly-barbed net slung across its back.













Tormentor
of Souls (Tormentor Devil) CR 7
XP 3,200

LE Medium outsider (devil, evil, extraplanar, lawful)

Init +8; Senses Darkvision 60 ft., detect
thoughts
, see in darkness; Perception +15
DEFENSE
AC 24, touch 14,
flat-footed 20 (+4 Dexterity, +10 natural)

hp 76 (8d10+32); regeneration 5 (good, silver)

Fort +6, Ref +10, Will +8

DR 5/good or silver; Immune fire, poison; Resist acid 10, cold 10; SR
18
OFFENSE
Speed 30 ft.

Melee +1 ghost
touch
battleaxe +13/+8 (1d8+5/x3) or 2 claws +12 (1d8+4)

Ranged soulcatcher net +12 (1d6 plus grapple)

Special Attacks ghost
touch


Spell-Like Abilities (CL 12th)

Constant—detect
thoughts
(DC 14)

At will—dimensional
anchor
, doom (DC 13), greater
teleport
(self plus 50 pounds of objects only), scorching
ray

1/day—order’s
wrath
(DC 16)

STATISTICS
Strength 18, Dexterity 18,
Constitution 18, Intelligence 14, Wisdom 14, Charisma 15

Base Atk +8; CMB +12; CMD 26

Feats Alertness, Improved
Initiative
, Power Attack,
Skill Focus (Bluff)

Skills Bluff +16, Diplomacy
+13, Escape Artist +15, Intimidate
+13, Knowledge (planes)
+13, Perception +15, Sense Motive
+15, Survival +13 (+17 tracking);
Racial Modifiers +4 Survival when
tracking

Languages Abyssal, Common, Infernal; telepathy 100 ft.

SQ soul track

Gear +1 ghost
touch
battleaxe, soulcatcher net
SPECIAL
ABILITIES
Ghost Touch
(Ex)

A tormentor devil
deals damage normally with its claws against incorporeal creatures.

Soul Track (Su)

A tormentor devil
can track the soul of any creature that enters any of the planes of
Hell. Tracking a soul has a base DC of 20 and follows the rules for
tracking. A tormentor devil must be on the same plane as the soul it
is tracking.

Soulcatcher
Net

A tormentor devil’s
net looks like a normal net and follows the rules for net attacks. The
net has 20 hit points; the Escape Artist check to get free is DC 30;
the net can be broken with a successful DC 30 Strength check. The net
can entrap incorporeal creatures.

The net has many
small razor-sharp barbs lining it. These barbs deal 1d6 points of damage
each round to any creature caught in the net, including incorporeal
creatures. (The incorporeal creature’s 50% chance to avoid damage
from a corporeal source does not apply to this attack.)

ECOLOGY
Environment any
(Hell)

Organization pack (2–5) or troupe (pack plus 1–4 hell
hounds
)

Treasure none

TACTICS

Tormentor devils attack
using their battleaxes and nets. They hunt in packs when tracking souls and
are rarely encountered alone. If leading a pack of hell hounds, tormentors
let the hell hounds attack first while they stay at range and attack with
their nets.

Tormentors of Souls,
known as tormentor devils, make their way across the uppermost plane of Hell
searching for souls that have entered the realms of evil. Various arch-devils
and dukes employ tormentor devils to capture and return souls to them for
their devilish uses. Tormentors often employ hell hounds when pursuing renegade
or runaway souls.

Tormentors stand 7 feet
tall and weigh about 400 pounds.

Section
15: Copyright Notice – Tome of Horrors Complete

Tormentor
from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc.,
published and distributed by Frog God Games; Authors Clark Peterson and Scott
Greene.

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Fertile Crescent Monsters
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Worlds of Mankind is owned and created by Mark John Goodwin

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