Kuniyoshi, 1798 – 1861
beast (Aquatic, Extraplanar)
ft. (4 squares), Swim 30 ft.
(+1 size, +3 Dexterity, +2 natural), touch 14, flat-footed 13
+5 melee (0)
+5 melee (0) and bite +0 melee (1d3)
grab, Smite Good 1/day
cloud, jet, Low-Light
Vision, Darkvision 60 ft., Resistance to cold and fire 5, Spell
+3, Ref +6, Will +1
12, Dexterity 17, Constitution 11, Intelligence 3, Wisdom 12, Charisma 3
|Skills||Escape Artist +13, Hide +11, Listen +2, Spot +5, Swim +9|
aquatic in an evil-aligned plane
|Advancement||36 HD (Medium)|
bottom-dwelling sea creatures are dangerous only to their prey. If disturbed,
they usually try to escape.
Good (Su): Once
per day the creature can make a normal melee attack to deal extra damage equal
to its HD total (maximum of +20) against a good foe.
Grab (Ex): To use this ability, an octopus must hit an opponent of any size
with its arms attack. It can then attempt to start a grapple as a free action
without provoking an attack of opportunity. If it wins the grapple check, it establishes
a hold and automatically deals bite damage.
Cloud (Ex): An octopus can emit a cloud of jet-black ink 10 feet high by 10
feet wide by 10 feet long once per minute as a free action. The cloud provides
total concealment, which the octopus normally uses to escape a losing fight. All
vision within the cloud is obscured.
(Ex): An octopus can jet backward once per round as a full-round action, at
a speed of 200 feet. It must move in a straight line, but does not provoke attacks
of opportunity while jetting.
Skills: An octopus can change colors, giving it a +4 racial bonus on Hide checks. An octopus
also can squeeze and contort its body, giving it a +10 racial bonus on Escape Artist checks. An octopus has a +8 racial bonus on any Swim check to perform some
special action or avoid a hazard. It can always choose to take 10 on a Swim check,
even if distracted or endangered. It can use the run action while swimming, provided
it swims in a straight line.
* This monster is an Octopus with the Fiendish Creature template added to it.
* This monster can be summoned using the spell Summon