monster Jaculus

Jaculus


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Main Bestiary

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The jaculus darts from the branches of trees; and it is not only to
our feet that the serpent is formidable, for these fly through the air even,
just as though they were hurled from an engine.”

The jaculus is a small serpent with wings. The jaculus
hide in the trees and spring out at there victims. The force of it launching itself
at the victim led to the association with javelins.

Monster Encyclopaedia
II: The Dark Bestiary

Author J. C. Alvarez

Series Monster Encyclopaedia

Publisher Mongoose
Publishing


Publish date 2005

Pages 256

ISBN 1-904854-83-4

OGL Section 15 me2

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can be found on the following website

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Grand OGL Wiki

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Wingviper

Tiny magical
beast

Hit Dice 2d10+2
(13 hp)
Initiative +4
Speed 20 ft.
(4 squares), Fly 40 ft. (average)
AC 19 (+2
size, +4 Dexterity, +3 natural), touch 16, flat-footed 15
Base Attack/Grapple +2/–8
Attack Bite +8
melee (1d3–2 plus poison)
Full Attack Bite +8
melee (1d3–2 plus poison)
Space/Reach
ft. /0 ft.
Special
Attacks
Poison
Special
Qualities
Darkvision 60 ft., Low-Light
Vision
Saves Fort +4,
Ref +7, Will +0
Abilities Strength 6,
Dexterity 19, Constitution 12, Intelligence 5, Wisdom 11, Charisma 7
Skills Listen +5, Spot +5, Swim +1
Feats Weapon
Finesse
Environment Underground
Organisation Solitary,
clutch (2-12) or flock (11-30)
Challenge
Rating
2
Treasure None
Alignment Usually
neutral evil
Advancement 3-4 HD
(Tiny), 5-6 HD (Small)
Level
Adjustment
+3 (Improved
Familiar
)

You see what appears
to be a flight of large bats; the membranous wings, the dozens of creatures
fluttering in a black cloud… almost immediately, you realise their bodies
are not those of bats – these are winged snakes.

Wingvipers are evil flying
ophidians, dwelling mostly in damp underground caves. They look like Small serpents,
coloured many shades of dark green, with bat-like scaled wings of the same colour.
Evil wizards with the Improved
Familiar
feat
may take wingvipers as familiars.

Combat

Wingvipers attack by flocking
over opponents in a swarm of fluttering wings and poisonous bites.

Poison (Ex): Injury,
Fortitude DC 12 (Constitution based), initial and secondary damage 1d8, Strength.

Skills: A wingviper
gains a +4 racial bonus on all Listen and Spot checks.

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