monster Kami Kerakera onna

Kami
Kerakera-onna


To
Main Bestiary
To
Oriental Monsters

Oriental Border


Kerakera-onna (a giant cackling woman who appears in the sky) from the Konjaku Hyakki Shui 
Date 1780 Toriyama SekienKerakera-onna (a giant cackling woman who appears in the sky) from
the Konjaku Hyakki Shui

Date 1780 Toriyama Sekien


Source
Demiurge113

Orginally
posted on Probing the Membrane of Science

A towering female giant
appears, her face caked in makeup and her teeth stained black. Her face is contorted
into a rictus of mirth, adding to her strangely intimidating presence.

The immense kerakera-onna
are among the rarest of the Kami, devoting
their energy to guarding prostitutes and brothels. A kerakera-onna forms from
the soul of a prostitute who dies of old age—sadly a rarity in many places—and
who devoted her own life towards the betterment of her peers. In her role as
guardian of a brothel, she treats wounds and illnesses, fights for fair pay
and equal treatment, supports those who wish to leave the trade and acts as
avenger against those who would exploit or abuse her charges. A man who merely
scorns or insults a kerakera-onna’s chosen prostitutes may only receive
the scare of his life. One who abuses or murders a prostitute may be killed
or (more likely) driven mad as a warning to others. The scornful laugh of a
kerakera-onna can linger in the heads of her victims for the rest of their lives,
filling every waking moment with hallucinations and visions.

Most kerakera-onna are
rarely-glimpsed figures, only appearing to mete out justice. Some, however,
take a more active role in managing their wards by assuming mortal form and
serving as a madam. Such madams are beloved both by their stable of employees
and by the downtrodden folk of their community at large, as such a kerakera-onna
takes an active stance against poverty, oppression and corruption. These communities
may never know they host a kerakera-onna until a wicked guard captain or politician
ends up afflicted with the curse of cackling wrath













Kerakera-onna CR 12
XP 19,200

CG Huge outsider (Kami,
native)

Init +5; Senses darkvision 60 ft., Perception
+22

Aura frightful presence (60 ft., DC 21)
Defense
AC 27, touch 17, flat-footed
26 (-2 size, +1 Dexterity, +4
deflection, +4 sacred, +10 natural)

hp 172 (15d10+90); fast healing 8

Fort +15, Ref +6, Will +12

Immune bleed, mind-influencing effects, petrification, polymorph

Resist acid 10, electricity 10, fire 10; SR 23

Defensive Abilities flamboyant aura
Offense

Speed 40 ft.

Melee 2 slams +19 (2d8+5 plus push)

Space 15 ft.; Reach 15 ft.

Special Attacks cackling wrath, gentle hand, push (10 ft.), terrorize

Spell-like Abilities
CL 15th, concentration +19 (+23
casting defensively)

Constant—shield
of faith
, tongues

3/day—lesser
restoration
, quickened cure
moderate wounds

1/day—great
shout (DC 20), phantasmal killer (DC 18), remove disease

Statistics
Strength 21, Dexterity 13, Constitution
22, Intelligence 17, Wisdom 16, Charisma 18

Base Atk +15; CMB +21; CMD 40

Feats Ability Focus (cackling wrath), Combat
Casting
, Combat Reflexes,
Improved Initiative, Improved
Iron Will, Iron Will, Power
Attack
, Quicken Spell-like Ability (cure
moderate wounds
), Step Up

Skills Bluff +22, Diplomacy
+22, Disguise +22, Heal +19, Intimidate
+22, Knowledge (local)
+19, Perception +22, Perform
(any one) +23, Sense Motive +22


Languages Common, Celestial, telepathy 100 ft., tongues


SQ change shape (Small or Medium humanoid, alter
self
), merge with ward, ward (brothel and a one-block radius around
it)
Ecology
Environment urban


Organization solitary

Treasure standard
Special Abilities

Cackling Wrath (Su) Once per day, a kerakera-onna can place a curse
on a creature suffering from a fear effect, such as its frightful presence
or terrorize ability. The creature can resist the curse with a successful
DC 23 Will save. On a failed save, the creature takes 1d6 points of Wisdom
drain every day; a creature cannot fall below 1 Wisdom
from this ability, but a creature reduced to 1 or lower Wisdom
while under the effects of cackling wrath gains a random insanity (see
the Pathfinder Roleplaying Game Gamemastery Guide). This is a curse effect.
The save DC is Charisma based.

Flamboyant Aura
(Su)
A kerakera-onna gains a sacred bonus to its Armor Class and Combat
Maneuver Defense equal to its Charisma
modifier.

Gentle Hand (Ex)
A kerakera-onna can choose to deal non-lethal damage with her slam attacks
without penalty.

Terrorize (Su) A
kerakera-onna can distort her face hideously as a standard action, affecting
all creatures within 30 feet that can see her. All creatures affected
by a kerakera-onna’s terrorize must succeed a DC 21 Will save or
be stunned from fear for 1d4 rounds. A creature that succeeds this save
is instead staggered for 1 round. This is a fear effect. The save DC is
Charisma based.

oriental border


To
Main Bestiary
To
Oriental Monsters

The Worlds
of Mankind is owned and created by Mark John Goodwin

The text
on this page is Open Game Content, and is licensed for public use under the
terms of the Open Game License v1.0a.

‘d20
System’ and the ‘d20 System’ logo are trademarks of Wizards of
the Coast, Inc.

and are used according to the terms of the d20 System License version 6.0.

A copy of this License can be found at www.wizards.com/d20.