A race of
fish-tailed Keteas some had the foreparts of lions, others of bears, wolves
and rams. They come ashore at night to feed
Ketea Indian (Template)
Used with Permission from
the Wizards Community forums.
This template can be applied
to any medium size or larger animal that doesnt have the Aquatic Subtype and
isnt an ocean dweller.
Hit Dice Hit Dice
increase from d8’s to d10’s, but it does not gain any Hit Dice.
Speed Land movement
drops to 10, gains Swim speed equal to former land movement.
Armor Class Improves
based on rear legs (such as rakes) are lost.
Special Attacks Remain
otherwise unchanged. However feats that wouldnt work underwater may be switched
for soemthing more pertinent (for example, if using a wolf change its Improved
Trip attack to Improved Intiative).
Special Qualities Remain
Skills Remain unchanged
Aquatic (Warm aquatic if formerly a warm land, Cold Aquatic if formerly a cold
Alignment No change
Level Adjustment +0
Bear (Ketea Indian )
10 Swim 40 ft. (8 squares)
size, +1 Dexterity, +9 natural), touch 12, flat-footed 18
|Full Attack|| 2 claws
+19 melee (2d4+10) and bite +13 melee (2d8+5)
|Space/Reach|| 10 ft./5
Ref +9, Will +9
Dexterity 13, Constitution 19, Intelligence 2, Wisdom 12, Charisma 10
+10, Spot +10, Swim +13
Endurance, Improved Intiative, Toughness, Weapon
HD (Large); 17-36 HD (Huge)
A dire bear
attacks by tearing at opponents with its claws.
To use this ability, a dire bear must hit with a claw attack. It can then
attempt to start a grapple as a free action without provoking an attack of opportunity
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