monster Mannegishi

Mannegishi


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Artist’s Rendering of the Honey Island Swamp Monster orginally posted on the cryptidz.wikiaArtist’s
Rendering of the Honey Island Swamp Monster orginally posted on the
cryptidz.wikia

Originally Posted by Shade
of the En World forums.

On
this Thread



The Mannegishi are a
race of trickster people in Cree folklore. They are very thin and lanky arms
and legs and big heads minus a nose. They people are said to live between
rocks in the rapids. One of their biggest delights is to crawl out of the
rocks and capsize the canoes of people canoeing through the rapids, spinning
them to their death.
























Gahonga
Small
fey
Hit
Dice
6d6+6
(27 hp)
Initiative +1
Speed 30 ft.
(6 squares), Climb 30 ft., Swim
40 ft.
Armor
Class
15 (+1
size, +1 Dexterity, +3 natural), touch 12, flat-footed 14
Base
Attack/Grapple
+3/+0
Attack Spear
+5 melee (1d6+1/x3) or spear +5 ranged (1d6+1/x3)
Full
Attack
Spear
+5 melee (1d6+1/x3) or spear +5 ranged (1d6+1/x3)
Space/Reach 5 ft./5
ft.
Special
Attacks
Spell-like
abilities, stunning strike
Special
Qualities
Damage
reduction 5/cold iron, earth glide,
Low-Light
Vision
, Spell
Resistance
5
Saves Fort
+3, Ref +6, Will +5
Abilities Strength
12, Dexterity 13, Constitution 13, Intelligence 9, Wisdom 11, Charisma 15
Skills Climb
+9, Intimidate +11, Knowledge
(nature) +8, Listen
+9, Move Silently +10, Spot
+9, Survival +0 (+2 in aboveground
natural environments), Swim +9
Feats Dodge,
Mobility, Spring
Attack
Environment Any
hills or mountains (near water)
Organization Solitary,
pair, or clan (3-10)
Challenge
Rating
3
Treasure No coins,
1/4 goods, no items
Alignment Always
chaotic neutral
Advancement 7-12
HD (Small)
Level
Adjustment
+6

A
somewhat humanoid creature stands on a nearby rock. Its thin, lanky arms and legs
end in six-fingered hands and feet. Its large head lacks a nose. It wears only
a loincloth and carries a spear.

Gahonga
are small fey that inhabit rocky terrain near bodies of water. These xenophobic
creatures protect sources of fresth water. They make their lairs between rocks
in river rapids or lakebeds.

A
gahonga begins its life cycle as a female. These “beautiful daughters”
remain with their fathers until they are ready to roam free. At that time, they
seek a new territory, settle down, and transform into the old, dour males. The
males reproduce asexually once per decade, giving “birth” to 1 to 4
daughters.

The
male gahonga are surly and are not interested in any contact with other intelligent
creatures. Gahonga possess a mischievous nature, and their tricks are often deadly.
One of their favorite “pranks” involves gliding out of the rocks and
capsizing the canoes of travelers of river rapids, spinning them to their death.

A
gahonga stands 3 feet tall and weighs 50 pounds.

Gahonga
speak Sylvan and Common.

COMBAT

A
gahonga uses its invisibility and earth glide ability in tandem with its Spring Attack feat to great effect when hunting. Although gahonga don’t go out of their
way to pick fights, they are foul-tempered and occasionally turn to violence.

Earth
Glide (Ex):
A gahonga can glide through stone, dirt, or almost any other sort
of earth except metal as easily as a fish swims through water. Its burrowing leaves
behind no tunnel or hole, nor does it create any ripple or other signs of its
presence. A Move earth spell cast on an area containing a burrowing gahonga flings
the gahonga back 30 feet, stunning the creature for 1 round unless it succeeds
on a DC 15 Fortitude save.

Spell-Like
Abilities:
At will- invisibility (self
only).

Caster
level 5th. The save DCs are Charisma-based.

Stunning
Strike (Ex):
Any creature hit by a gahonga’s melee attacks must succeed on
a DC 14 Fortitude save or be stunned for 1 round. The save DC is Strength-based.

Skills:
Gahongas have a +8 racial bonus on Climb checks. A gahonga can always choose
to take 10 on a Climb check, even if rushed or threatened. A gahonga has a +8
racial bonus on any Swim check to perform some special action or avoid a hazard.
It can always choose to take 10 on a Swim check, even if distracted or endangered.
It can use the run action while swimming, provided it swims in a straight line.

Gahonga
Daughters

Gahonga
daughters are beautiful tricksters that enjoy luring other creatures into dangerous
situations for their own amusement.

Gahonga
daughters use the same statistics as the males, with the following exceptions:

Skills:
Bluff +13, Climb +11, Diplomacy +4, Disguise +2 (+4 acting), Intimidate +6,
Knowledge (nature) +8, Listen +9, Perform (song) +11, Spot +9, Survival +0 (+2
in aboveground natural environments), Swim +11

Feats:
Athletic, Dodge, Persusasive

Originally
appeared in Legends & Lore (1990).

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