A horrid walking corpse
appears, arrayed in brightly colored clothes, floppy shoes, and a bright red
jester’s hat complete with jingling bells sewn to the ends of the cap. The rigor
mortis seems to have permanently pulled the creature’s face into a broad and
Jester CR 10
CN Medium undead
Init +8; Senses Darkvision 60ft.; Perception +15
|AC 24, touch 14,
flat-footed 20 (+4 Dexterity, +10 natural)
hp 67 (15d8)
Fort +5, Ref +9, Will +11
Defensive Abilities Channel Resistance +4, unassailable mind;
DR 10/magic; Immune undead traits; SR 21
|Speed 30 ft.
Melee +2 Light Mace of merriment +17
(1d6+4 plus merriment) or 2 slams +13 (1d4+2)
Ranged jester’s deck +15 (see below)
Space 5 ft.; Reach 5 ft.
Special Attacks fear cackle, jester’s deck, merriment
|A red jester opens
combat using its fear cackle attempting to affect as many opponents as
possible. Those that resist its effects are assailed with its magical
playing cards and mace. During the entire combat, the red jester talks,
laughs, and tells jokes and riddles.
|Strength 15, Dexterity 18, Constitution
–, Intelligence 15, Wisdom 14, Charisma 16
Base Atk +11; CMB +13; CMD 27
Feats Ability Focus (fear cackle), Catch Off-Guard, Dodge, Improved Initiative, Mobility, Spring Attack, Throw
Anything, Weapon Finesse
Skills Balance +17, Intimidate +16, Perform (act) +16, Perform (comedy) +20, Perform (oratory) +16, Perception +15, Sense
Motive +15, Sleight of Hand +17, Stealth +17; Racial Modifiers
+4 Perform (comedy)
Languages Common plus any 2
Combat Gear jester’s deck; Other Gear +2 Light
Mace of merriment
A red jester can
The red jester uses
If a red jester strikes
Red jesters are thought
to be the undead form of court jesters having been put to death for telling
bad jokes, making fun of the local ruler, or dying in an untimely manner (which
could be attributed to one or both of the first two). Another legend speaks
of the red jesters as being the court jesters of Orcus,
Demon Prince of the Undead, sent to the Material Plane to “entertain”
those the demon prince has chosen to pay special attention to. The actual truth
to their origin remains a mystery.
While they can be encountered
from the coldest to the warmest regions of the world and on any type of terrain,
a red jester is generally encountered near civilized areas. Though it is dead
(or undead) now, it still delights in entertaining living creatures through
its humor and obviously cannot do that if it resides far away in unsettled lands.
Some red jesters, in an effort to disguise their undead nature don masks or
Red jesters speak Common
and at least two other languages and often engage in humor during combat, spilling
bad puns and riddles at their opponents.
Section 15: Copyright Notice – Tome of Horrors Complete
Red Jester from the Tome of Horrors Complete, Copyright 2011, Necromancer
Games, Inc., published and distributed by Frog God Games; Author Scott Greene.
Worlds of Mankind is owned and created by Mark John Goodwin
text on this page is Open Game Content, and is licensed for public use under
the terms of the Open Game License v1.0a.
System and the d20 System logo are trademarks of Wizards of
the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.