monster Toad Spined

Toad
Spined


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Originally Posted by Shade
of the En World forums.

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Spined
Toad
Small
animal
Hit Dice 1d8 (4 hp)
Initiative +3
Speed 20 ft. (4 squares)
Armor Class 15 (+1 size, +3 Dexterity,
+1 natural), touch 14, flat-footed 12
Base Attack/Grapple +0/-6
Attack Bite +4 melee (1d4-2)
Full Attack Bite +4 melee (1d4-2)
Space/Reach 5 ft./5 ft.
Special Attacks
Special Qualities Low-Light
Vision
, spines
Saves Fort +2, Ref +5,
Will +0
Abilities Strength 6, Dexterity 17, Constitution
10, Intelligence 2, Wisdom 10, Charisma 5
Skills Hide
+7, Jump +9, Listen
+2, Spot +2, Swim
+11
Feats Weapon
Finesse
Environment Any land
Organization Solitary or family
(2–4)
Challenge Rating 1/3
Treasure None
Alignment Always neutral
Advancement 2 HD (Medium)
Level Adjustment

This
odd creature combines the features of both a hedgehog and a dog-sized toad. Its
tan body is covered in short spines, except for its white underbelly.

Spined
toads lope along with an awkward gait. Although they are mighty leapers, they
rarely do so in forests, as their spines stick to trees. These creatures have
a playful streak, and sometimes curl up in a ball and roll downhill for fun. The
occasional skewered small creatures which can later be consumed provide a fringe
benefit to these forays.

Spined
toads prey on most insects and animals smaller than themselves. Although primarily
land-based hunters, they will enter lakes and ponds to hunt water fowl.

Although
few other animals prey on these well-defended toads, lizardfolk tribes gather
them for use as projectile weapons, or use their spined skin to make hide armor.
A spined toad can be hurled as an improvised thrown weapon, dealing 2d4 points
of piercing damage to the target on a successful hit. The toad suffers 1d6 points
of damage per 10 feet thrown and must succeed on a DC 15 Fortitude save or be
stunned for 1 round. A spined toad may only be hurled by a creature of a larger
size category.

A
suit of leather armor crafted from spined toad skin is considered to already possess
armor spikes at no additional cost. Similarly, a spiked shield can be created
by stretching the skin of a spined toad across an existing shield at no additional
cost. The skin of a single Small spined toad can cover one small shield or buckler.
It takes the hides of two toads to cover a large shield and 6 skins to produce
a suit of leather armor for a Medium creature.

Spined
toads range from 2 to 6 feet in length, and weigh 6 to 100 pounds. Coloration
varies from tan to dark brown, with much lighter (or even white) underbellies.

COMBAT

If
threatened, a spined toad curls up into a ball, offering nothing but spines to
its would-be attackers.

Spines
(Ex):
Any creature touching a spined toad, including striking it with handheld
weapons or natural weapons, attempting to grapple it, or making a touch attack
against it, takes 2d4 points of piercing and slashing damage from the toad’s spines.
Note that weapons with exceptional reach, such as longspears, do not endanger
their users in this way.

Skills:
A spined toad has a +8 racial bonus on Swim checks and a +12 racial bonus
on Jump checks, and uses its Dexterity modifier rather than its Strength modifier
on Jump and Swim checks.

Originally
appeared in Dragon Magazine #247 (1998).

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