monster Triton

Arnold Böcklin (1827-1901) Title: Triton, auf einer Muschel  blasend
Arnold Böcklin (1827-1901) Title: Triton, auf einer Muschel blasend

Tritons are a sea race born from Poseidon‘s and Amphitrite’s son Triton. Triton lives with his parents, Poseidon and Amphitrite, in a golded palace on the bottom of the sea. Triton was the trumpeter of the Sea, which was made out of a great shell, known as a concha. He blows this shell throughout the sea to calm the waves, or stir them up, all at the command of Poseidon.

Tritones are roughly human-sized. Tritons have silvery skin that fades into silver-blue scales on the lower half of their bodies. There lower half ends in two finned legs, while its torso, head, and arms are human. Their hair is deep blue or blue-green.

A triton is about the same size and weight as a human.

Source(s) 3.5E Monster Manual I, 3E Monster Manual I, Monstrous Compendium Volume 2, 1E Monster Manual 1, Monstrous Manual.

Triton
Medium outsider (Native, Water)
Hit Dice 3d8+3 (16 hp)
Initiative +0
Speed 5 ft. (1 square), Swim 40 ft.
Armor Class 16 (+6 natural), touch 10, flat-footed 16
Base Attack/Grapple +3/+4
Attack trident +4 melee (1d8+1) or heavy crossbow +3 ranged (1d10/19-20)
Full Attack trident +4 melee (1d8+1) or heavy crossbow +3 ranged (1d10/19-20)
Space/Reach 5 ft./5 ft.
Special Attacks Spell-like abilities
Special Qualities Darkvision 60 ft.
Saves Fort +4, Ref +3, Will +4
Abilities Strength 12, Dexterity 10, Constitution 12, Intelligence 13, Wisdom 13, Charisma 11
Skills Craft (any one) +7, Diplomacy +2, Hide +6, Listen +7, Move
Silently
+6, Ride +6, Search +7, Sense Motive +7, Spot +7, Survival +7 (+9 following tracks), Swim +9
Feats Mounted Combat, Ride-By Attack
Environment Temperate aquatic
Organization Company (2-5), squad (6-11), or band (20-80)
Challenge Rating 2
Treasure Standard
Alignment Usually neutral good
Advancement 4-9 HD (Medium)
Level Adjustment +2

Combat

The reclusive tritons prefer to avoid combat, but they fiercely defend their homes. They attack with either melee or ranged weapons as the circumstances warrant. When encountered outside their lair, they are 90% likely to be mounted on friendly sea creatures such as porpoises.

Spell-Like Abilities 1/day-summon nature’s ally IV.

Caster level 7th.

Tritons often choose water elementals for their companions.

Skills A triton has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.