Orginally from The Book of Fiends
Designed By Aaron Loeb, Erik Mona, Chris Pramas, and Robert J. Schwalb
Full netbook can be found on the following website
Cursed by Athena, Arachnadia has become a very powerful and feared demoness. Her Abyssal lairs are collectively and rightfully known as the Demonweb pits. She usually collectively and rightfully known as the Demonweb pits. She usually takes the form of a large, 9-foot long black widow spider, though she enjoys appearing as an exquisitely beautiful female drow. Little is known about her aims, and only the fact that the drow worship of Arachnadia causes her to assume form on the Material Plane permits compilation of any substantial information whatsoever.
Areas of Concern: Poison, dark elves
Domains: Chaos, Destruction, Evil, Trickery
Favored Weapon: dagger
To regain his full complement of spells, a thaumaturge dedicated to Arachnadia must weave a delicate spider web from a length of string. He then wraps the web around a living insect, entwining the bug in a cocoon of thread. The thaumaturge crushes the cocoon in his fingers, smearing the resulting ooze upon his weapon of choice.
|Arachnadia (Demon Queen of Spiders)|
|Large outsider (Chaotic, Evil)|
|Hit Dice||46d8+540 (746 hp)|
|Initiative||+13 (+9 Dexterity, +4 Improved Initiative)|
|Speed||50 ft, Climb 30 ft|
|AC||48 (-1 size, +9 Dexterity, +30 natural)|
|Attacks||Bite +59 melee|
|Damage||Bite 1d8+19 and poison|
|Face/Reach||5 ft by 10 ft/5 ft|
|Special Attacks||Spell-like abilities, spells, web, poison, summon demons, summon spiders|
|Special Qualities||Damage reduction 30/+3, SR 32, susceptibility to holy water, demon qualities, telepathy, Darkvision 60 ft|
|Saves||Fort +37, Ref +34, Will +38|
|Abilities||Strength 36, Dexterity 28, Constitution 34, Intelligence 32, Wisdom 36, Charisma 40|
|Skills||Bluff +61, Climb +67, Concentration +58, Diplomacy +61, Disguise +50, Escape Artist +44, Gather Information +56, Hide +46, Intimidate +60, Jump +60, Knowledge (arcana) +58, Knowledge (planes) +58, Knowledge (religion) +58, Listen +62, move silently +54, Scry +51, Search +51, Sense Motive +52, Spellcraft +57, Spot +62|
|Feats||Alertness, Blind-Fight, Cleave, Combat Casting, Dodge, Empower Spell, Great
Cleave, Improved Initiative, Maximize Spell, Mobility, Power
Attack, Weapon Focus (bite)
|Climate/Terrain||Any land and underground|
|Organization||Solitary or troupe|
|Alignment||Always chaotic evil|
Arachnadia attacks using her bite and spell-like abilities in combat. If she is confronted in drow form she will use her spells, before assuming her true form; that of a giant black widow spider.
Spell-Like Abilities: At will—blasphemy, confusion, deeper darkness, desecrate, detect good, detect law, dispel magic, fear, dispel magic, greater, pyrotechnics, read magic, suggestion, symbol of death, symbol of fear, symbol of insanity, symbol of pain, symbol of persuasion, symbol of strife, symbol of stunning, symbol of weakness, telekinesis, teleport without error (self plus 50 pounds of objects only), tongues (self only), unhallow, unholy
aura, and unholy blight;
1/day—word of chaos.
These abilities are as the spells cast by a 20th-level sorcerer (save DC 25 + spell level).
Spells: Arachnadia casts arcane spells as a 20th-level sorcerer (save DC 25 + spell level) and divine spells as a 20th-level cleric (save DC 23 + spell level). She has access to the domains of Chaos, Evil, Destruction, and Trickery.
Web (Ex): Arachnadia can shoot webs from her abdomen at a range of 30 feet. This attack resembles the web spell with the following exceptions: the webs are permanent, nonmagical, and cannot be dispelled. The DC for evading or breaking free from the webs is 45, and there is a 75% chance that the webbing won’t burn if any sort of fire is applied to it (check each round).
In addition, the webs are coated with an acidic poison that deals 1d6 points of damage per round of contact.
Summon Spiders (Sp): Three times per
day Arachnadia can automatically summon 2d4 Medium-size, 1d6 Large, 1d4 Huge
Susceptibility to Holy
Water (Ex): Arachnadia
is especially vulnerable to holy water, taking 3d6 points of damage from a direct
hit, and 3 points of damage from a splash.
Demon Qualities (Ex): Immune to poison and electricity; cold, fire, and acid resistance 20
Telepathy (Su): Arachnadia
can communicate with any creature within 100 feet that has a language.
of Mankind is owned and created by Mark John Goodwin
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