Divine Paladin

To Salient Divine Abilities

grey line

Deities & Demigods
By Rich Redman, Skip Williams, James Wyatt

The deity is the epitome of the paladin and has abilities that far surpass those of mortal paladins.

Prerequisites: Paladin level 20th.

Benefit: The deity’s aura of courage grants a +8 morale bonus on saving throws against fear effects and extends to all allies within 100 feet of the deity. The deity’s special mount, if any, gains the celestial template.

The deity can smite evil three times per day, and gets an extra 3 points of damage per class level on a successful smite attempt.

Suggested Portfolio Elements: Good, justice, law, nobility, war.

gray line
To Salient Divine Abilities

The Worlds of Mankind is owned and created by Mark John Goodwin

The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

‘d20 System’ and the ‘d20 System’ logo are trademarks of Wizards of the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.