Divine Spellcasting

To Salient Divine Abilities

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Deities & Demigods
By Rich Redman, Skip Williams, James Wyatt

The deity is an extremely accomplished spellcaster.

Prerequisites: Spellcaster level 20th.

Benefit: The deity can cast spells whose effective level is above 9th. The number of spells per day the deity can cast of each spell level above 9th depends on the deity’s key ability score for spellcasting classes in which the deity has achieved 20th level, as shown on Table Divine Spellcasting. The numbers on that table represent one spell per day at each spell level above 9th in which it receives bonus spells from its key ability score, plus bonus spells based on the key ability score. The deity can use these slots for spells prepared or cast with a metamagic feat, or for lower-level spells.

Divine Spellcasting
  ——————————————— Spells per Day ——–———————–————————
Score Modifier 10th 11th 12th 13th 14th 15th 16th 17th 18th 19th 20th 21st 22nd 23rd 24th 25th
10–11 +0
12–13 +1
14–15
+2
16–17 +3
18–19 +4
20–21 +5
22–23 +6
24–25 +7
26–27 +8
28–29
+9
30–31
+10 2
32–33
+11 2 2
34–35
+12 2 2 2
36–37
+13 2 2 2 2
38–39
+14 3 2 2 2 2
40–41
+15 3 3 2 2 2 2
42–43
+16 3 3 3 2 2 2 2
44–45
+17 3 3 3 3 2 2 2 2
46–47 +18 4 3 3 3 3 2 2 2 2
48–49 +19 4 4 3 3 3 3 2 2 2 2
50–51 +20 4 4 4 3 3 3 3 2 2 2 2
52–53 +21 4 4 4 4 3 3 3 3 2 2 2 2
54–55 +22 5 4 4 4 4 3 3 3 3 2 2 2 2
56–57 +23 5 5 4 4 4 4 3 3 3 3 2 2 2 2
58–59 +24 5 5 5 4 4 4 4 3 3 3 3 2 2 2 2
60–61 +25 5 5 5 5 4 4 4 4 3 3 3 3 2 2 2 2

For example, a 20th-level wizard/10th-level Cleric with an Intelligence of 46 and the Divine Spellcasting ability can cast the following spells above 9th level each day: four 10th-level, three 11th-level, three 12th-level, three 13th-level, three 14th level, two 15th-level, two 16th-level, two 17th-level, and two 18th-level. The deity does not receive any higher-level Cleric spell slots because it is not a 20th-level Cleric.

If the deity has achieved 20th level in a spellcasting class with fewer than nine levels of spells (such as bard, paladin, or ranger), the deity can also cast one spell per day of each level between the maximum normal spell level and 9th, plus appropriate bonus spells of each level based on the deity’s key ability score. These spells are not shown on Table 2–6. For example, a 20th-level bard with a Charisma of 34 can cast three 7th-level spells, three 8th-level spells, and two 9th-level spells (one spell at each level, plus bonus spells based on the deity ’s Charisma), plus two spells each of 10th through 12th level, as shown on Table 2–6.

The deity also doesn’t incur attacks of opportunity for casting spells when threatened. In addition, the deity receives the benefit of the Spell Focus feat on any spell it casts.

Suggested Portfolio Elements: Magic

SPELL SLOTS ABOVE 9TH LEVEL

The Divine Spellcasting ability grants deities access to spell slots above 9th level (which can be used to hold lower-level spells or spells whose level has been increased above 9th by the use of metamagic feats). The number of spell slots available to a deity depends on the deity’s key ability score (Intelligence for wizards, Wisdom for Clerics, druids, paladins, and rangers, and Charisma for bards and sorcerers), as shown on Table 2–6: Divine Spellcasting.

Even though the table only includes ability scores up to 61 and spell slots up to 25th level, the progression continues infinitely in both directions. For ability scores beyond 61, or for spell slots above 25th level, expand the table to follow the same patterns as shown.

The numbers on this table include bonus spells that a deity receives for having a sufficiently high ability score, as well as one additional spell of each level at which the deity gains at least one bonus spell. This additional spell is one of the benefits of the Divine Spellcasting salient divine ability. For bonus spells of levels 1st through 9th, see Table 1–1 in the Player’s Handbook.

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