Barkskin

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

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Wild Men and Moors, Detail (5/12), Warp: linen Wefts: wool; tapestry weave, 100 x 490 cm, Date about 1400 Wild Men and Moors, Detail (5/12), Warp: linen Wefts: wool; tapestry weave, 100 x 490 cm, Date about 1400

Transmutation
Level Druid 2, Ranger 2, Plant 2
Components V, S, DF
Casting Time 1 standard action
Range Touch
Target Living creature touched
Duration 10 min./level
Saving Throw None
Spell Resistance Yes (harmless)

Barkskin toughens a creature's skin. The effect grants a +2 enhancement bonus to the creature's existing natural armor bonus. This enhancement bonus increases by 1 for every three caster levels above 3rd, to a maximum of +5 at caster level 12th.

The enhancement bonus provided by barkskin stacks with the target's natural armor bonus, but not with other enhancement bonuses to natural armor. A creature without natural armor has an effective natural armor bonus of +0.

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The Worlds of Mankind is owned and created by Mark John Goodwin

The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

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and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.