Celtic Druids and the Tuatha de Dannan
By Dominique Crouzet
Full netbook can be found on the followng website
Level: Bard 3, Sorcerer/Wizard 3, Satire 3
Components: V, S
Casting Time: 1 action
Range: Medium (100 ft. + 10 ft./level)
Target: One living creature
Duration: 1 hour/level
Saving Throw: Will negates
Spell Resistance: Yes
The victim of this spell becomes pathologically paranoid for the duration of the spell. As such, everything he perceives will be warped as to appear menacing, or at least insulting.
Under the influence of the spell, the character perceives that everyone is laughing at him, and are secretly mocking him; those speaking among themselves must be scheming against him, etc. Moreover, the spell subtly warps all he hears and sees to seem like threats and insults. For instance, if the indifferent guard at the city gates says ·You must pay the fee if you want to enter the city·, then the character hears ·If you dare enter the city we will take all your money·, said in a menacing tone. Note that once the spell wears off, the victim doesn't realize that he was under the influence of a spell, but merely notes that people have ceased to persecute him. He is thereafter free to draw any conclusions he wishes.
No matter how a person acts with regards to someone under the influence of this spell, the victim of the spell will always perceive that behaviour two factors closer to a "Hostile Attitude" reaction. That is, Helpful becomes Indifferent; Friendly becomes Unfriendly; Indifferent and Unfriendly become Hostile.
Material Components: A bit of hallucinatory mushroom, plant, or substance. (Usually a Profession: herbalist and Spot checks with DC=15 are sufficient to get them for free in a nearby forest.)
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