& Rituals: Olympus
© 2004 White Wolf
Publishing, Inc. Distributed for Sword and Sorcery Studios by White Wolf Publishing,
By W. Jason Peck, Aaron Rosenberg, Christina Stiles and Relics & Rituals: Olympus team
Level: Wine 3
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: See text
Duration: See text
Saving Throw: Reflex half (see text)
Spell Resistance: Yes
You may choose one application
of this spell at the time of casting.
This spell generates up
to two gallons of wine, of the quality and type of your choosing. You may choose
the characteristics of the wine to your specifications (acidity, bouquet, color,
etc.), but cannot raise or lower the Alcohol content beyond what is usual. This
application of the spell is instantaneous; the wine remains until spilt, evaporated
or drunk. Dionysus expects his servants to be generous with this application
of this spell, and is offended by enterprising priests who attempt to make money
by selling the proceeds.
By slamming the end of
your staff into the ground, you may cause a 10-foot tall geyser of wine to erupt
from the ground anywhere within range. If the geyser is placed under a creature,
it does 1d4 points of damage per caster level (to amaximum of 10d4); a Large
or smaller target that fails its Reflex save is knocked to the ground. The geyser
issues wine for three rounds; anyone who moves into the geyser takes damage
and must make a Reflex save, as above. The wine created by the geyser disappears
after one minute.
Material Component: Ahandful of grapes, which thecaster crushes during casting.
The Worlds of Mankind is owned and created by Mark John Goodwin
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
System and the d20 System logo are trademarks of Wizards of
the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.