Faerie Fire

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

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Evocation [Light]
Level Druid 1
Components V, S, DF
Casting Time 1 standard action
Range Long (400 ft. + 40 ft./level)
Area Creatures and objects within a 5-ft.-radius burst
Duration 1 min./level (D)
Saving Throw None
Spell Resistance Yes

A pale glow surrounds and outlines the subjects. Outlined subjects shed light as candles. Outlined creatures do not benefit from the concealment normally provided by darkness (though a 2nd-level or higher magical darkness effect functions normally), blur, displacement, invisibility, or similar effects. The light is too dim to have any special effect on undead or dark-dwelling creatures vulnerable to light. The faerie fire can be blue, green, or violet, according to your choice at the time of casting. The faerie fire does not cause any harm to the objects or creatures thus outlined.

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The Worlds of Mankind is owned and created by Mark John Goodwin

The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

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and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.