Fly (Transvection)

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

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Francisco de Goya (1746–1828) Visión fantástica o Asmodea. Óleo sobre muro trasladado a lienzo. 123 x 265 cm. Museo del Prado (Madrid). Date 1819-1823 Francisco de Goya (17461828) Visión fantástica o Asmodea. Óleo sobre muro trasladado a lienzo. 123 x 265 cm. Museo del Prado (Madrid). Date 1819-1823

Transmutation
Level Sorcerer/Wizard 3, Travel 3
Components V, S, F/DF
Casting Time 1 standard action
Range Touch
Target Creature touched
Duration 1 min./level
Saving Throw Will negates (harmless)
Spell Resistance Yes (harmless)

The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or

heavy armor, or if it carries a medium or heavy load). It can ascend at half speed and descend at double speed, and its maneuverability is good. Using a fly spell requires only as much Concentration as walking, so the subject can attack or cast spells normally. The subject of a fly spell can charge but not run, and it cannot carry aloft more weight than its maximum load, plus any armor it wears.

Should the spell duration expire while the subject is still aloft, the magic fails slowly. The subject floats downward 60 feet per round for 1d6 rounds. If it reaches the ground in that amount of time, it lands safely. If not, it falls the rest of the distance, taking 1d6 points of damage per 10 feet of fall. Since dispelling a spell effectively ends it, the subject also descends in this way if the fly spell is dispelled, but not if it is negated by an antimagic field.

Arcane Focus A wing feather from any bird.

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The Worlds of Mankind is owned and created by Mark John Goodwin

The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

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and are used according to the terms of the d20 System License version 6.0.
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