Insanity

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

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The Interior of Bedlam (Bethlem Royal Hospital), from A Rake's Progress by William Hogarth, 1763. The Interior of Bedlam (Bethlem Royal Hospital), from A Rake's Progress by William Hogarth, 1763.

Enchantment (Compulsion) [Mind-Affecting]
Level:
Witch 7, Sorcerer/Wizard 7
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: One living creature
Duration: Instantaneous
Saving Throw: Will negates
Spell Resistance: Yes

The affected creature suffers from a continuous confusion effect, as the spell.

Remove curse does not remove insanity. Greater restoration, heal, limited wish, miracle, or wish can restore the creature.

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The Worlds of Mankind is owned and created by Mark John Goodwin

The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

‘d20 System’ and the ‘d20 System’ logo are trademarks of Wizards of the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.