This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
Level Bard 5, Sorcerer/Wizard 5
Components V, S
Casting Time 1 standard action
Range Medium (100 ft. + 10 ft./level)
Effect Fog spreads in 20-ft. radius, 20 ft. high
Duration 30 minutes and 2d6 rounds; see text
Saving Throw Will negates
Spell Resistance Yes
Mind fog produces a bank of thin mist that weakens the mental resistance of those caught in it. Creatures in the mind fog take a -10 competence penalty on Wisdom checks and Will saves. (A creature that successfully saves against the fog is not affected and need not make further saves even if it remains in the fog.) Affected creatures take the penalty as long as they remain in the fog and for 2d6 rounds thereafter. The fog is stationary and lasts for 30 minutes (or until dispersed by wind).
A moderate wind (11+ mph) disperses the fog in four rounds; a strong wind (21+ mph) disperses the fog in 1 round.
The fog is thin and does not significantly hamper vision.
The Worlds of Mankind is owned and created by Mark John Goodwin
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
System and the d20 System logo are trademarks of Wizards
of the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.